ElementForm.cpp 1.1 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. #include "precompiled.h"
  2. #include "ElementForm.h"
  3. #include <Rocket/Core/Element.h>
  4. #include <Rocket/Controls/ElementForm.h>
  5. namespace Rocket {
  6. namespace Core {
  7. namespace Lua {
  8. template<> void LuaType<ElementForm>::extra_init(lua_State* L, int metatable_index)
  9. {
  10. //inherit from Element
  11. LuaType<Element>::_regfunctions(L,metatable_index,metatable_index-1);
  12. }
  13. //method
  14. int ElementFormSubmit(lua_State* L, ElementForm* obj)
  15. {
  16. LUACHECKOBJ(obj);
  17. const char* name = luaL_checkstring(L,1);
  18. const char* value = luaL_checkstring(L,2);
  19. obj->Submit(name,value);
  20. return 0;
  21. }
  22. RegType<ElementForm> ElementFormMethods[] =
  23. {
  24. LUAMETHOD(ElementForm,Submit)
  25. { NULL, NULL },
  26. };
  27. luaL_reg ElementFormGetters[] =
  28. {
  29. { NULL, NULL },
  30. };
  31. luaL_reg ElementFormSetters[] =
  32. {
  33. { NULL, NULL },
  34. };
  35. template<> const char* GetTClassName<ElementForm>() { return "ElementForm"; }
  36. template<> RegType<ElementForm>* GetMethodTable<ElementForm>() { return ElementFormMethods; }
  37. template<> luaL_reg* GetAttrTable<ElementForm>() { return ElementFormGetters; }
  38. template<> luaL_reg* SetAttrTable<ElementForm>() { return ElementFormSetters; }
  39. }
  40. }
  41. }