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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "InlineLevelBox.h"
- #include "../../../Include/RmlUi/Core/ComputedValues.h"
- #include "../../../Include/RmlUi/Core/Core.h"
- #include "../../../Include/RmlUi/Core/ElementText.h"
- #include "../../../Include/RmlUi/Core/FontEngineInterface.h"
- #include "LayoutDetails.h"
- #include "LayoutPools.h"
- namespace Rml {
- void* InlineLevelBox::operator new(size_t size)
- {
- return LayoutPools::AllocateLayoutChunk(size);
- }
- void InlineLevelBox::operator delete(void* chunk, size_t size)
- {
- LayoutPools::DeallocateLayoutChunk(chunk, size);
- }
- InlineLevelBox::~InlineLevelBox() {}
- void InlineLevelBox::SubmitElementOnLayout()
- {
- GetElement()->OnLayout();
- }
- const FontMetrics& InlineLevelBox::GetFontMetrics() const
- {
- if (FontFaceHandle handle = GetElement()->GetFontFaceHandle())
- return GetFontEngineInterface()->GetFontMetrics(handle);
- // If there is no font face defined then we provide zero'd out font metrics. This situation can affect the layout,
- // in particular in terms of inline box sizing and vertical alignment. Thus, this is potentially a situation where
- // we might want to log a warning. However, in many cases it will produce the same layout with or without the font,
- // so in that sense the warnings can produce false positives.
- //
- // For now, we wait until we try to actually place text before producing any warnings, since that is a clear
- // erroneous situation producing no text. See 'LogMissingFontFace' in ElementText.cpp, which also lists some
- // possible reasons for the missing font face.
- static const FontMetrics font_metrics = {};
- return font_metrics;
- }
- void InlineLevelBox::SetHeightAndVerticalAlignment(float _height_above_baseline, float _depth_below_baseline, const InlineLevelBox* parent)
- {
- RMLUI_ASSERT(parent);
- using Style::VerticalAlign;
- SetHeight(_height_above_baseline, _depth_below_baseline);
- const Style::VerticalAlign vertical_align = GetElement()->GetComputedValues().vertical_align();
- vertical_align_type = vertical_align.type;
- // Determine the offset from the parent baseline.
- float parent_baseline_offset = 0.f; // The anchor on the parent, as an offset from its baseline.
- float self_baseline_offset = 0.f; // The offset from the parent anchor to our baseline.
- switch (vertical_align.type)
- {
- case VerticalAlign::Baseline: parent_baseline_offset = 0.f; break;
- case VerticalAlign::Length: parent_baseline_offset = -vertical_align.value; break;
- case VerticalAlign::Sub: parent_baseline_offset = (1.f / 5.f) * (float)parent->GetFontMetrics().size; break;
- case VerticalAlign::Super: parent_baseline_offset = (-1.f / 3.f) * (float)parent->GetFontMetrics().size; break;
- case VerticalAlign::TextTop:
- parent_baseline_offset = -parent->GetFontMetrics().ascent;
- self_baseline_offset = height_above_baseline;
- break;
- case VerticalAlign::TextBottom:
- parent_baseline_offset = parent->GetFontMetrics().descent;
- self_baseline_offset = -depth_below_baseline;
- break;
- case VerticalAlign::Middle:
- parent_baseline_offset = -0.5f * parent->GetFontMetrics().x_height;
- self_baseline_offset = 0.5f * (height_above_baseline - depth_below_baseline);
- break;
- case VerticalAlign::Top:
- case VerticalAlign::Center:
- case VerticalAlign::Bottom:
- // These are relative to the line box and handled later.
- break;
- }
- vertical_offset_from_parent = parent_baseline_offset + self_baseline_offset;
- }
- void InlineLevelBox::SetHeight(float _height_above_baseline, float _depth_below_baseline)
- {
- height_above_baseline = _height_above_baseline;
- depth_below_baseline = _depth_below_baseline;
- }
- void InlineLevelBox::SetInlineBoxSpacing(float _spacing_left, float _spacing_right)
- {
- spacing_left = _spacing_left;
- spacing_right = _spacing_right;
- }
- String InlineLevelBox::DebugDumpTree(int depth) const
- {
- String value = String(depth * 2, ' ') + DebugDumpNameValue() + " | " + LayoutDetails::GetDebugElementName(GetNode()) + '\n';
- return value;
- }
- InlineLevelBox_Atomic::InlineLevelBox_Atomic(const InlineLevelBox* parent, Element* element, const Box& box) : InlineLevelBox(element), box(box)
- {
- RMLUI_ASSERT(parent && element);
- RMLUI_ASSERT(box.GetSize().x >= 0.f && box.GetSize().y >= 0.f);
- const float outer_height = box.GetSizeAcross(BoxDirection::Vertical, BoxArea::Margin);
- const float descent = GetElement()->GetBaseline();
- const float ascent = outer_height - descent;
- SetHeightAndVerticalAlignment(ascent, descent, parent);
- }
- FragmentConstructor InlineLevelBox_Atomic::CreateFragment(InlineLayoutMode mode, float available_width, float right_spacing_width, bool /*first_box*/,
- LayoutOverflowHandle /*overflow_handle*/)
- {
- const float outer_width = box.GetSizeAcross(BoxDirection::Horizontal, BoxArea::Margin);
- if (mode != InlineLayoutMode::WrapAny || outer_width + right_spacing_width <= available_width)
- return FragmentConstructor{FragmentType::SizedBox, outer_width, {}, {}};
- return {};
- }
- void InlineLevelBox_Atomic::Submit(const PlacedFragment& placed_fragment)
- {
- const Vector2f margin_position = {placed_fragment.position.x, placed_fragment.position.y - GetHeightAboveBaseline()};
- const Vector2f margin_edge = {box.GetEdge(BoxArea::Margin, BoxEdge::Left), box.GetEdge(BoxArea::Margin, BoxEdge::Top)};
- const Vector2f border_position = margin_position + margin_edge;
- GetElement()->SetOffset(border_position, placed_fragment.offset_parent);
- GetElement()->SetBox(box);
- SubmitElementOnLayout();
- }
- InlineLevelBox_Text::InlineLevelBox_Text(ElementText* element) : InlineLevelBox(element) {}
- FragmentConstructor InlineLevelBox_Text::CreateFragment(InlineLayoutMode mode, float available_width, float right_spacing_width, bool first_box,
- LayoutOverflowHandle in_overflow_handle)
- {
- ElementText* text_element = GetTextElement();
- const bool allow_empty = (mode == InlineLayoutMode::WrapAny);
- const bool decode_escape_characters = true;
- String line_contents;
- int line_begin = in_overflow_handle;
- int line_length = 0;
- float line_width = 0.f;
- bool overflow = !text_element->GenerateLine(line_contents, line_length, line_width, line_begin, available_width, right_spacing_width, first_box,
- decode_escape_characters, allow_empty);
- if (overflow && line_contents.empty())
- // We couldn't fit anything on this line.
- return {};
- LayoutOverflowHandle out_overflow_handle = {};
- if (overflow)
- out_overflow_handle = line_begin + line_length;
- LayoutFragmentHandle fragment_handle = (LayoutFragmentHandle)fragments.size();
- fragments.push_back(std::move(line_contents));
- return FragmentConstructor{FragmentType::TextRun, line_width, fragment_handle, out_overflow_handle};
- }
- void InlineLevelBox_Text::Submit(const PlacedFragment& placed_fragment)
- {
- RMLUI_ASSERT((size_t)placed_fragment.handle < fragments.size());
- const int fragment_index = (int)placed_fragment.handle;
- const bool principal_box = (fragment_index == 0);
- ElementText* text_element = GetTextElement();
- Vector2f line_offset;
- if (principal_box)
- {
- element_offset = placed_fragment.position;
- // TODO(Michael): Where should we store the layout settings? Offset should really be part of that. Lines too? Or store fragments?
- // text_element->SetOffset(placed_fragment.position, placed_fragment.offset_parent);
- text_element->ClearLines();
- }
- else
- {
- line_offset = placed_fragment.position - element_offset;
- }
- text_element->AddLine(line_offset, std::move(fragments[fragment_index]));
- }
- String InlineLevelBox_Text::DebugDumpNameValue() const
- {
- return "InlineLevelBox_Text";
- }
- ElementText* InlineLevelBox_Text::GetTextElement()
- {
- return rmlui_static_cast<ElementText*>(GetNode());
- }
- } // namespace Rml
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