| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091 |
- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "LuaNodeInstancer.h"
- #include <RmlUi/Core/Log.h>
- #include <RmlUi/Core/Platform.h>
- #include <RmlUi/Lua/Interpreter.h>
- #include <RmlUi/Lua/LuaType.h>
- namespace Rml {
- namespace Lua {
- // This will be called from NodeInstancernew
- LuaNodeInstancer::LuaNodeInstancer(lua_State* L) : ref_InstanceNode(LUA_NOREF)
- {
- if (lua_type(L, 1) != LUA_TFUNCTION && !lua_isnoneornil(L, 1))
- {
- Log::Message(Log::LT_ERROR, "The argument to NodeInstancer.new has to be a function or nil. You passed in a %s.", luaL_typename(L, 1));
- return;
- }
- PushFunctionsTable(L); // top of the table is now NODEINSTANCERFUNCTIONS table
- lua_pushvalue(L, 1); // copy of the function
- ref_InstanceNode = luaL_ref(L, -2);
- lua_pop(L, 1); // pop the NODEINSTANCERFUNCTIONS table
- }
- NodePtr LuaNodeInstancer::InstanceNode(const String& tag)
- {
- lua_State* L = Interpreter::GetLuaState();
- int top = lua_gettop(L);
- NodePtr ret = nullptr;
- if (ref_InstanceNode != LUA_REFNIL && ref_InstanceNode != LUA_NOREF)
- {
- PushFunctionsTable(L);
- lua_rawgeti(L, -1, ref_InstanceNode); // push the function
- lua_pushstring(L, tag.c_str()); // push the tag
- Interpreter::ExecuteCall(1, 1); // we pass in a string, and we want to get a Node back
- ret = std::move(*LuaType<NodePtr>::check(L, -1));
- }
- else
- {
- Log::Message(Log::LT_WARNING, "Attempt to call the function for NodeInstancer.InstanceNode, the function does not exist.");
- }
- lua_settop(L, top);
- return ret;
- }
- void LuaNodeInstancer::ReleaseNode(Node* node)
- {
- delete node;
- }
- void LuaNodeInstancer::PushFunctionsTable(lua_State* L)
- {
- // make sure there is an area to save the function
- lua_getglobal(L, "NODEINSTANCERFUNCTIONS");
- if (lua_isnoneornil(L, -1))
- {
- lua_newtable(L);
- lua_setglobal(L, "NODEINSTANCERFUNCTIONS");
- lua_pop(L, 1); // pop the unsucessful getglobal
- lua_getglobal(L, "NODEINSTANCERFUNCTIONS");
- }
- }
- } // namespace Lua
- } // namespace Rml
|