FontParser.cpp 4.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115
  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "FontParser.h"
  30. namespace Rml {
  31. namespace Core {
  32. BitmapFont::FontParser::FontParser( BitmapFontDefinitions *face )
  33. : BaseXMLParser()
  34. {
  35. bm_face = face;
  36. char_id = 0;
  37. kern_id = 0;
  38. }
  39. BitmapFont::FontParser::~FontParser()
  40. {
  41. }
  42. // Called when the parser finds the beginning of an element tag.
  43. void BitmapFont::FontParser::HandleElementStart(const String& name, const XMLAttributes& attributes)
  44. {
  45. if ( name == "info" )
  46. {
  47. bm_face->Face.FamilyName = Get(attributes, "face", String());
  48. bm_face->Face.Size = Get(attributes, "size", 0);
  49. bm_face->Face.Weight = Get(attributes, "bold", false ) ? Style::FontWeight::Bold : Style::FontWeight::Normal;
  50. bm_face->Face.Style = Get(attributes, "italic", false ) ? Style::FontStyle::Italic : Style::FontStyle::Normal;
  51. bm_face->Face.BitmapSource = Get(attributes, "src", String());
  52. }
  53. else if ( name == "common" )
  54. {
  55. bm_face->CommonCharactersInfo.LineHeight = Get(attributes, "lineHeight", 0);
  56. bm_face->CommonCharactersInfo.BaseLine = Get(attributes, "base", 0) * -1;
  57. bm_face->CommonCharactersInfo.ScaleWidth = Get(attributes, "scaleW", 0);
  58. bm_face->CommonCharactersInfo.ScaleHeight = Get(attributes, "scaleH", 0);
  59. bm_face->CommonCharactersInfo.CharacterCount = 0;
  60. bm_face->CommonCharactersInfo.KerningCount = 0;
  61. }
  62. else if ( name == "chars" )
  63. {
  64. bm_face->CommonCharactersInfo.CharacterCount = Get(attributes, "count", 0);
  65. // Memory @leak ?
  66. bm_face->CharactersInfo = new BitmapFont::CharacterInfo[ Get(attributes, "count", 0) ];
  67. }
  68. else if ( name == "char" )
  69. {
  70. bm_face->CharactersInfo[ char_id ].Id = Get(attributes, "id", 0);
  71. bm_face->CharactersInfo[ char_id ].X = Get(attributes, "x", 0); //The left position of the character image in the texture.
  72. bm_face->CharactersInfo[ char_id ].Y = Get(attributes, "y", 0); //The top position of the character image in the texture.
  73. bm_face->CharactersInfo[ char_id ].Width = Get(attributes, "width", 0); //The width of the character image in the texture.
  74. bm_face->CharactersInfo[ char_id ].Height = Get(attributes, "height", 0); //The height of the character image in the texture.
  75. bm_face->CharactersInfo[ char_id ].XOffset = Get(attributes, "xoffset", 0);
  76. bm_face->CharactersInfo[ char_id ].YOffset = Get(attributes, "yoffset", 0);
  77. bm_face->CharactersInfo[ char_id ].Advance = Get(attributes, "xadvance", 0);
  78. char_id++;
  79. }
  80. else if ( name == "kernings" )
  81. {
  82. bm_face->CommonCharactersInfo.KerningCount = Get(attributes, "count", 0);
  83. // Memory @leak ?
  84. bm_face->KerningsInfo = new BitmapFont::KerningInfo[ Get(attributes, "count", 0) ];
  85. }
  86. else if ( name == "kerning" )
  87. {
  88. bm_face->KerningsInfo[ kern_id ].FirstCharacterId = Get(attributes, "first", 0);
  89. bm_face->KerningsInfo[ kern_id ].SecondCharacterId = Get(attributes, "second", 0);
  90. bm_face->KerningsInfo[ kern_id ].KerningAmount = Get(attributes, "amount", 0);
  91. kern_id++;
  92. }
  93. }
  94. // Called when the parser finds the end of an element tag.
  95. void BitmapFont::FontParser::HandleElementEnd(const String& RMLUI_UNUSED_PARAMETER(name))
  96. {
  97. RMLUI_UNUSED(name);
  98. }
  99. // Called when the parser encounters data.
  100. void BitmapFont::FontParser::HandleData(const String& RMLUI_UNUSED_PARAMETER(data))
  101. {
  102. RMLUI_UNUSED(data);
  103. }
  104. }
  105. }