ComputedValues.cpp 3.2 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "../../Include/RmlUi/Core/ComputedValues.h"
  29. #include "../../Include/RmlUi/Core/Element.h"
  30. #include "ComputeProperty.h"
  31. namespace Rml {
  32. const AnimationList* Style::ComputedValues::animation() const
  33. {
  34. if (auto p = element->GetLocalProperty(PropertyId::Animation))
  35. {
  36. if (p->unit == Unit::ANIMATION)
  37. return &(p->value.GetReference<AnimationList>());
  38. }
  39. return nullptr;
  40. }
  41. const TransitionList* Style::ComputedValues::transition() const
  42. {
  43. if (auto p = element->GetLocalProperty(PropertyId::Transition))
  44. {
  45. if (p->unit == Unit::TRANSITION)
  46. return &(p->value.GetReference<TransitionList>());
  47. }
  48. return nullptr;
  49. }
  50. String Style::ComputedValues::font_family() const
  51. {
  52. if (auto p = element->GetProperty(PropertyId::FontFamily))
  53. return ComputeFontFamily(p->Get<String>());
  54. return String();
  55. }
  56. String Style::ComputedValues::cursor() const
  57. {
  58. if (auto p = element->GetProperty(PropertyId::Cursor))
  59. return p->Get<String>();
  60. return String();
  61. }
  62. float Style::ComputedValues::letter_spacing() const
  63. {
  64. if (inherited.has_letter_spacing)
  65. {
  66. if (auto p = element->GetProperty(PropertyId::LetterSpacing))
  67. return element->ResolveLength(p->GetNumericValue());
  68. }
  69. return 0.f;
  70. }
  71. float ResolveValueOr(Style::LengthPercentageAuto length, float base_value, float default_value)
  72. {
  73. if (length.type == Style::LengthPercentageAuto::Length)
  74. return length.value;
  75. else if (length.type == Style::LengthPercentageAuto::Percentage && base_value >= 0.f)
  76. return length.value * 0.01f * base_value;
  77. return default_value;
  78. }
  79. float ResolveValueOr(Style::LengthPercentage length, float base_value, float default_value)
  80. {
  81. if (length.type == Style::LengthPercentage::Length)
  82. return length.value;
  83. else if (length.type == Style::LengthPercentage::Percentage && base_value >= 0.f)
  84. return length.value * 0.01f * base_value;
  85. return default_value;
  86. }
  87. } // namespace Rml