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DecoratorText.h 2.8 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2024 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_CORE_DECORATORTEXT_H
  29. #define RMLUI_CORE_DECORATORTEXT_H
  30. #include "../../Include/RmlUi/Core/Decorator.h"
  31. #include "../../Include/RmlUi/Core/Geometry.h"
  32. #include "../../Include/RmlUi/Core/ID.h"
  33. #include "DecoratorUtilities.h"
  34. namespace Rml {
  35. class DecoratorText : public Decorator {
  36. public:
  37. DecoratorText();
  38. virtual ~DecoratorText();
  39. void Initialise(String text, bool inherit_color, Colourb color, Vector2Numeric align);
  40. DecoratorDataHandle GenerateElementData(Element* element, BoxArea paint_area) const override;
  41. void ReleaseElementData(DecoratorDataHandle element_data) const override;
  42. void RenderElement(Element* element, DecoratorDataHandle element_data) const override;
  43. private:
  44. struct TexturedGeometry {
  45. Geometry geometry;
  46. Texture texture;
  47. };
  48. struct ElementData {
  49. BoxArea paint_area;
  50. Vector<TexturedGeometry> textured_geometry;
  51. int font_handle_version;
  52. };
  53. bool GenerateGeometry(Element* element, ElementData& element_data) const;
  54. String text;
  55. bool inherit_color = false;
  56. Colourb color;
  57. Vector2Numeric align;
  58. };
  59. class DecoratorTextInstancer : public DecoratorInstancer {
  60. public:
  61. DecoratorTextInstancer();
  62. ~DecoratorTextInstancer();
  63. SharedPtr<Decorator> InstanceDecorator(const String& name, const PropertyDictionary& properties,
  64. const DecoratorInstancerInterface& instancer_interface) override;
  65. private:
  66. struct PropertyIds {
  67. PropertyId text, color, align_x, align_y;
  68. };
  69. PropertyIds ids;
  70. };
  71. } // namespace Rml
  72. #endif