DecoratorTiledBox.h 2.9 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_CORE_DECORATORTILEDBOX_H
  29. #define RMLUI_CORE_DECORATORTILEDBOX_H
  30. #include "DecoratorTiled.h"
  31. namespace Rml {
  32. /**
  33. @author Peter Curry
  34. */
  35. class DecoratorTiledBox : public DecoratorTiled {
  36. public:
  37. DecoratorTiledBox();
  38. virtual ~DecoratorTiledBox();
  39. /// Initialises the tiles for the decorator.
  40. /// @param[in] tiles The declaration for all eight tiles.
  41. /// @param[in] textures The textures for the eight tiles.
  42. /// @return True if all the tiles and textures are properly specified.
  43. bool Initialise(const Tile* tiles, const Texture* textures);
  44. /// Called on a decorator to generate any required per-element data for a newly decorated element.
  45. DecoratorDataHandle GenerateElementData(Element* element, BoxArea paint_area) const override;
  46. /// Called to release element data generated by this decorator.
  47. void ReleaseElementData(DecoratorDataHandle element_data) const override;
  48. /// Called to render the decorator on an element.
  49. void RenderElement(Element* element, DecoratorDataHandle element_data) const override;
  50. private:
  51. enum {
  52. TOP_LEFT_CORNER,
  53. TOP_RIGHT_CORNER,
  54. BOTTOM_LEFT_CORNER,
  55. BOTTOM_RIGHT_CORNER,
  56. LEFT_EDGE,
  57. RIGHT_EDGE,
  58. TOP_EDGE,
  59. BOTTOM_EDGE,
  60. CENTRE,
  61. COUNT,
  62. };
  63. Tile tiles[COUNT];
  64. };
  65. class DecoratorTiledBoxInstancer : public DecoratorTiledInstancer {
  66. public:
  67. DecoratorTiledBoxInstancer();
  68. ~DecoratorTiledBoxInstancer();
  69. /// Instances a box decorator.
  70. SharedPtr<Decorator> InstanceDecorator(const String& name, const PropertyDictionary& properties,
  71. const DecoratorInstancerInterface& instancer_interface) override;
  72. };
  73. } // namespace Rml
  74. #endif