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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_CORE_ELEMENTSTYLE_H
- #define RMLUI_CORE_ELEMENTSTYLE_H
- #include "../../Include/RmlUi/Core/ComputedValues.h"
- #include "../../Include/RmlUi/Core/PropertyDictionary.h"
- #include "../../Include/RmlUi/Core/PropertyIdSet.h"
- #include "../../Include/RmlUi/Core/Types.h"
- namespace Rml {
- class ElementDefinition;
- class PropertiesIterator;
- enum class RelativeTarget;
- enum class PseudoClassState : uint8_t { Clear = 0, Set = 1, Override = 2 };
- using PseudoClassMap = SmallUnorderedMap<String, PseudoClassState>;
- /**
- Manages an element's style and property information.
- @author Lloyd Weehuizen
- */
- class ElementStyle {
- public:
- /// Constructor
- /// @param[in] element The element this structure belongs to.
- ElementStyle(Element* element);
- /// Update this definition if required
- void UpdateDefinition();
- /// Sets or removes a pseudo-class on the element.
- /// @param[in] pseudo_class The pseudo class to activate or deactivate.
- /// @param[in] activate True if the pseudo class is to be activated, false to be deactivated.
- /// @param[in] override_class True to activate or deactivate the override state of the pseudo class, for advanced use cases.
- /// @note An overridden pseudo class means that it will act as if activated even when it has been cleared the normal way.
- /// @return True if the pseudo class was changed.
- bool SetPseudoClass(const String& pseudo_class, bool activate, bool override_class = false);
- /// Checks if a specific pseudo-class has been set on the element.
- /// @param[in] pseudo_class The name of the pseudo-class to check for.
- /// @return True if the pseudo-class is set on the element, false if not.
- bool IsPseudoClassSet(const String& pseudo_class) const;
- /// Gets a list of the current active pseudo classes
- const PseudoClassMap& GetActivePseudoClasses() const;
- /// Sets or removes a class on the element.
- /// @param[in] class_name The name of the class to add or remove from the class list.
- /// @param[in] activate True if the class is to be added, false to be removed.
- /// @return True if the class was changed, false otherwise.
- bool SetClass(const String& class_name, bool activate);
- /// Checks if a class is set on the element.
- /// @param[in] class_name The name of the class to check for.
- /// @return True if the class is set on the element, false otherwise.
- bool IsClassSet(const String& class_name) const;
- /// Specifies the entire list of classes for this element. This will replace any others specified.
- /// @param[in] class_names The list of class names to set on the style, separated by spaces.
- void SetClassNames(const String& class_names);
- /// Return the active class list.
- /// @return A string containing all the classes on the element, separated by spaces.
- String GetClassNames() const;
- /// Return the active class list.
- const StringList& GetClassNameList() const;
- /// Sets a local property override on the element to a pre-parsed value.
- /// @param[in] id The ID of the new property.
- /// @param[in] property The parsed property to set.
- bool SetProperty(PropertyId id, const Property& property);
- /// Removes a local property override on the element; its value will revert to that defined in
- /// the style sheet.
- /// @param[in] id The ID of the local property definition to remove.
- void RemoveProperty(PropertyId id);
- /// Returns one of this element's properties. If this element is not defined this property, or a parent cannot
- /// be found that we can inherit the property from, the default value will be returned.
- /// @param[in] id The ID of the property to fetch the value for.
- /// @return The value of this property for this element, or nullptr if no property exists with the given name.
- const Property* GetProperty(PropertyId id) const;
- /// Returns one of this element's properties. If this element is not defined this property, nullptr will be
- /// returned.
- /// @param[in] id The ID of the property to fetch the value for.
- /// @return The value of this property for this element, or nullptr if this property has not been explicitly defined for this element.
- const Property* GetLocalProperty(PropertyId id) const;
- /// Returns the local style properties, excluding any properties from local class.
- const PropertyMap& GetLocalStyleProperties() const;
- /// Resolves a numeric value with units of number, percentage, length, or angle to their canonical unit (unit-less, 'px', or 'rad').
- /// @param[in] value The value to be resolved.
- /// @param[in] base_value The value that is scaled by the number or percentage value, if applicable.
- /// @return The resolved value in their canonical unit, or zero if it could not be resolved.
- float ResolveNumericValue(NumericValue value, float base_value) const;
- /// Resolves a property with units of number, length, or percentage to a length in 'px' units.
- /// Numbers and percentages are resolved by scaling the size of the specified target.
- float ResolveRelativeLength(NumericValue value, RelativeTarget relative_target) const;
- /// Mark inherited properties dirty.
- /// Inherited properties will automatically be set when parent inherited properties are changed. However,
- /// some operations may require to dirty these manually, such as when moving an element into another.
- void DirtyInheritedProperties();
- // Sets a single property as dirty.
- void DirtyProperty(PropertyId id);
- /// Dirties all properties with any of the given units (OR-ed together) on the current element (*not* recursive).
- void DirtyPropertiesWithUnits(Units units);
- /// Dirties all properties with any of the given units (OR-ed together) on the current element and recursively on all children.
- void DirtyPropertiesWithUnitsRecursive(Units units);
- /// Returns true if any properties are dirty such that computed values need to be recomputed
- bool AnyPropertiesDirty() const;
- /// Turns the local and inherited properties into computed values for this element. These values can in turn be used during the layout procedure.
- /// Must be called in correct order, always parent before its children.
- PropertyIdSet ComputeValues(Style::ComputedValues& values, const Style::ComputedValues* parent_values,
- const Style::ComputedValues* document_values, bool values_are_default_initialized, float dp_ratio, Vector2f vp_dimensions);
- /// Returns an iterator for iterating the local properties of this element.
- /// Note: Modifying the element's style invalidates its iterator.
- PropertiesIterator Iterate() const;
- private:
- // Sets a list of properties as dirty.
- void DirtyProperties(const PropertyIdSet& properties);
- static const Property* GetLocalProperty(PropertyId id, const PropertyDictionary& inline_properties, const ElementDefinition* definition);
- static const Property* GetProperty(PropertyId id, const Element* element, const PropertyDictionary& inline_properties,
- const ElementDefinition* definition);
- static void TransitionPropertyChanges(Element* element, PropertyIdSet& properties, const PropertyDictionary& inline_properties,
- const ElementDefinition* old_definition, const ElementDefinition* new_definition);
- // Element these properties belong to
- Element* element;
- // The list of classes applicable to this object.
- StringList classes;
- // This element's current pseudo-classes.
- PseudoClassMap pseudo_classes;
- // Any properties that have been overridden in this element.
- PropertyDictionary inline_properties;
- // The definition of this element, provides applicable properties from the stylesheet.
- SharedPtr<const ElementDefinition> definition;
- PropertyIdSet dirty_properties;
- };
- } // namespace Rml
- #endif
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