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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_CORE_EVENTDISPATCHER_H
- #define RMLUI_CORE_EVENTDISPATCHER_H
- #include "../../Include/RmlUi/Core/Event.h"
- #include "../../Include/RmlUi/Core/Types.h"
- namespace Rml {
- class Element;
- class EventListener;
- struct CollectedListener;
- struct EventListenerEntry {
- EventListenerEntry(const EventId id, EventListener* listener, const bool in_capture_phase) :
- id(id), in_capture_phase(in_capture_phase), listener(listener)
- {}
- EventId id;
- bool in_capture_phase;
- EventListener* listener;
- };
- /**
- The Event Dispatcher manages a list of event listeners and triggers the events via EventHandlers
- whenever requested.
- @author Lloyd Weehuizen
- */
- class EventDispatcher {
- public:
- /// Constructor
- /// @param element Element this dispatcher acts on
- EventDispatcher(Element* element);
- /// Destructor
- ~EventDispatcher();
- /// Attaches a new listener to the specified event name.
- /// @param[in] type Type of the event to attach to.
- /// @param[in] event_listener The event listener to be notified when the event fires.
- /// @param[in] in_capture_phase Should the listener be notified in the capture phase.
- void AttachEvent(EventId id, EventListener* event_listener, bool in_capture_phase);
- /// Detaches a listener from the specified event name
- /// @param[in] type Type of the event to attach to
- /// @param[in] event_listener The event listener to be notified when the event fires
- /// @param[in] in_capture_phase Should the listener be notified in the capture phase
- void DetachEvent(EventId id, EventListener* listener, bool in_capture_phase);
- /// Detaches all events from this dispatcher and all child dispatchers.
- void DetachAllEvents();
- /// Dispatches the specified event.
- /// @param[in] target_element The element to target
- /// @param[in] id The id of the event
- /// @param[in] type The type of the event
- /// @param[in] parameters The event parameters
- /// @param[in] interruptible Can the event propagation be stopped
- /// @param[in] bubbles True if the event should execute the bubble phase
- /// @param[in] default_action_phase The phases to execute default actions in
- /// @return True if the event was not consumed (ie, was prevented from propagating by an element), false if it was.
- static bool DispatchEvent(Element* target_element, EventId id, const String& type, const Dictionary& parameters, bool interruptible, bool bubbles,
- DefaultActionPhase default_action_phase);
- /// Returns event types with number of listeners for debugging.
- /// @return Summary of attached listeners.
- String ToString() const;
- private:
- Element* element;
- // Listeners are sorted first by (id, phase) and then by the order in which the listener was inserted.
- // All listeners added are unique.
- typedef Vector<EventListenerEntry> Listeners;
- Listeners listeners;
- // Collect all the listeners from this dispatcher that are allowed to execute given the input arguments.
- void CollectListeners(int dom_distance_from_target, EventId event_id, EventPhase phases_to_execute, Vector<CollectedListener>& collect_listeners);
- };
- } // namespace Rml
- #endif
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