FontEffect.cpp 2.7 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "../../Include/RmlUi/Core/FontEffect.h"
  29. #include "../../Include/RmlUi/Core/FontEffectInstancer.h"
  30. namespace Rml {
  31. FontEffect::FontEffect() : layer(Layer::Back), colour(255, 255, 255), fingerprint(0) {}
  32. FontEffect::~FontEffect() {}
  33. bool FontEffect::HasUniqueTexture() const
  34. {
  35. return false;
  36. }
  37. bool FontEffect::GetGlyphMetrics(Vector2i& /*origin*/, Vector2i& /*dimensions*/, const FontGlyph& /*glyph*/) const
  38. {
  39. return false;
  40. }
  41. void FontEffect::GenerateGlyphTexture(byte* /*destination_data*/, Vector2i /*destination_dimensions*/, int /*destination_stride*/,
  42. const FontGlyph& /*glyph*/) const
  43. {}
  44. void FontEffect::SetColour(const Colourb _colour)
  45. {
  46. colour = _colour;
  47. }
  48. Colourb FontEffect::GetColour() const
  49. {
  50. return colour;
  51. }
  52. FontEffect::Layer FontEffect::GetLayer() const
  53. {
  54. return layer;
  55. }
  56. void FontEffect::SetLayer(Layer _layer)
  57. {
  58. layer = _layer;
  59. }
  60. size_t FontEffect::GetFingerprint() const
  61. {
  62. return fingerprint;
  63. }
  64. void FontEffect::SetFingerprint(size_t _fingerprint)
  65. {
  66. fingerprint = _fingerprint;
  67. }
  68. void FontEffect::FillColorValuesFromAlpha(byte* destination, Vector2i dimensions, int stride)
  69. {
  70. for (int y = 0; y < dimensions.y; ++y)
  71. {
  72. for (int x = 0; x < dimensions.x; ++x)
  73. {
  74. const int i = y * stride + x * 4;
  75. const byte alpha = destination[i + 3];
  76. destination[i + 0] = destination[i + 1] = destination[i + 2] = alpha;
  77. }
  78. }
  79. }
  80. } // namespace Rml