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FontEffectBlur.cpp 4.4 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "FontEffectBlur.h"
  29. #include "../../Include/RmlUi/Core/PropertyDefinition.h"
  30. #include "Memory.h"
  31. namespace Rml {
  32. FontEffectBlur::FontEffectBlur()
  33. {
  34. width = 0;
  35. SetLayer(Layer::Back);
  36. }
  37. FontEffectBlur::~FontEffectBlur() {}
  38. bool FontEffectBlur::HasUniqueTexture() const
  39. {
  40. return true;
  41. }
  42. bool FontEffectBlur::Initialise(int _width)
  43. {
  44. if (_width <= 0)
  45. return false;
  46. width = _width;
  47. const float std_dev = .4f * float(width);
  48. const float two_variance = 2.f * std_dev * std_dev;
  49. const float gain = 1.f / Math::SquareRoot(Math::RMLUI_PI * two_variance);
  50. float sum_weight = 0.f;
  51. // We separate the blur filter into two passes, horizontal and vertical, for performance reasons.
  52. filter_x.Initialise(Vector2i(width, 0), FilterOperation::Sum);
  53. filter_y.Initialise(Vector2i(0, width), FilterOperation::Sum);
  54. for (int x = -width; x <= width; ++x)
  55. {
  56. float weight = gain * Math::Exp(-Math::SquareRoot(float(x * x) / two_variance));
  57. filter_x[0][x + width] = weight;
  58. filter_y[x + width][0] = weight;
  59. sum_weight += weight;
  60. }
  61. // Normalize the kernels
  62. for (int x = -width; x <= width; ++x)
  63. {
  64. filter_x[0][x + width] /= sum_weight;
  65. filter_y[x + width][0] /= sum_weight;
  66. }
  67. return true;
  68. }
  69. bool FontEffectBlur::GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& /*glyph*/) const
  70. {
  71. if (dimensions.x * dimensions.y > 0)
  72. {
  73. origin.x -= width;
  74. origin.y -= width;
  75. dimensions.y += 2 * width;
  76. dimensions.x += 2 * width;
  77. return true;
  78. }
  79. return false;
  80. }
  81. void FontEffectBlur::GenerateGlyphTexture(byte* destination_data, const Vector2i destination_dimensions, int destination_stride,
  82. const FontGlyph& glyph) const
  83. {
  84. const Vector2i buf_dimensions = destination_dimensions;
  85. const int buf_stride = buf_dimensions.x;
  86. const int buf_size = buf_dimensions.x * buf_dimensions.y;
  87. DynamicArray<byte, GlobalStackAllocator<byte>> x_output(buf_size);
  88. filter_x.Run(x_output.data(), buf_dimensions, buf_stride, ColorFormat::A8, glyph.bitmap_data, glyph.bitmap_dimensions, Vector2i(width),
  89. glyph.color_format);
  90. filter_y.Run(destination_data, destination_dimensions, destination_stride, ColorFormat::RGBA8, x_output.data(), buf_dimensions, Vector2i(0),
  91. ColorFormat::A8);
  92. FillColorValuesFromAlpha(destination_data, destination_dimensions, destination_stride);
  93. }
  94. FontEffectBlurInstancer::FontEffectBlurInstancer() : id_width(PropertyId::Invalid), id_color(PropertyId::Invalid)
  95. {
  96. id_width = RegisterProperty("width", "1px", true).AddParser("length").GetId();
  97. id_color = RegisterProperty("color", "white", false).AddParser("color").GetId();
  98. RegisterShorthand("font-effect", "width, color", ShorthandType::FallThrough);
  99. }
  100. FontEffectBlurInstancer::~FontEffectBlurInstancer() {}
  101. SharedPtr<FontEffect> FontEffectBlurInstancer::InstanceFontEffect(const String& /*name*/, const PropertyDictionary& properties)
  102. {
  103. float width = properties.GetProperty(id_width)->Get<float>();
  104. Colourb color = properties.GetProperty(id_color)->Get<Colourb>();
  105. auto font_effect = MakeShared<FontEffectBlur>();
  106. if (font_effect->Initialise(int(width)))
  107. {
  108. font_effect->SetColour(color);
  109. return font_effect;
  110. }
  111. return nullptr;
  112. }
  113. } // namespace Rml