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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "FontEffectBlur.h"
- #include "../../Include/RmlUi/Core/PropertyDefinition.h"
- #include "Memory.h"
- namespace Rml {
- FontEffectBlur::FontEffectBlur()
- {
- width = 0;
- SetLayer(Layer::Back);
- }
- FontEffectBlur::~FontEffectBlur() {}
- bool FontEffectBlur::HasUniqueTexture() const
- {
- return true;
- }
- bool FontEffectBlur::Initialise(int _width)
- {
- if (_width <= 0)
- return false;
- width = _width;
- const float std_dev = .4f * float(width);
- const float two_variance = 2.f * std_dev * std_dev;
- const float gain = 1.f / Math::SquareRoot(Math::RMLUI_PI * two_variance);
- float sum_weight = 0.f;
- // We separate the blur filter into two passes, horizontal and vertical, for performance reasons.
- filter_x.Initialise(Vector2i(width, 0), FilterOperation::Sum);
- filter_y.Initialise(Vector2i(0, width), FilterOperation::Sum);
- for (int x = -width; x <= width; ++x)
- {
- float weight = gain * Math::Exp(-Math::SquareRoot(float(x * x) / two_variance));
- filter_x[0][x + width] = weight;
- filter_y[x + width][0] = weight;
- sum_weight += weight;
- }
- // Normalize the kernels
- for (int x = -width; x <= width; ++x)
- {
- filter_x[0][x + width] /= sum_weight;
- filter_y[x + width][0] /= sum_weight;
- }
- return true;
- }
- bool FontEffectBlur::GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& /*glyph*/) const
- {
- if (dimensions.x * dimensions.y > 0)
- {
- origin.x -= width;
- origin.y -= width;
- dimensions.y += 2 * width;
- dimensions.x += 2 * width;
- return true;
- }
- return false;
- }
- void FontEffectBlur::GenerateGlyphTexture(byte* destination_data, const Vector2i destination_dimensions, int destination_stride,
- const FontGlyph& glyph) const
- {
- const Vector2i buf_dimensions = destination_dimensions;
- const int buf_stride = buf_dimensions.x;
- const int buf_size = buf_dimensions.x * buf_dimensions.y;
- DynamicArray<byte, GlobalStackAllocator<byte>> x_output(buf_size);
- filter_x.Run(x_output.data(), buf_dimensions, buf_stride, ColorFormat::A8, glyph.bitmap_data, glyph.bitmap_dimensions, Vector2i(width),
- glyph.color_format);
- filter_y.Run(destination_data, destination_dimensions, destination_stride, ColorFormat::RGBA8, x_output.data(), buf_dimensions, Vector2i(0),
- ColorFormat::A8);
- FillColorValuesFromAlpha(destination_data, destination_dimensions, destination_stride);
- }
- FontEffectBlurInstancer::FontEffectBlurInstancer() : id_width(PropertyId::Invalid), id_color(PropertyId::Invalid)
- {
- id_width = RegisterProperty("width", "1px", true).AddParser("length").GetId();
- id_color = RegisterProperty("color", "white", false).AddParser("color").GetId();
- RegisterShorthand("font-effect", "width, color", ShorthandType::FallThrough);
- }
- FontEffectBlurInstancer::~FontEffectBlurInstancer() {}
- SharedPtr<FontEffect> FontEffectBlurInstancer::InstanceFontEffect(const String& /*name*/, const PropertyDictionary& properties)
- {
- float width = properties.GetProperty(id_width)->Get<float>();
- Colourb color = properties.GetProperty(id_color)->Get<Colourb>();
- auto font_effect = MakeShared<FontEffectBlur>();
- if (font_effect->Initialise(int(width)))
- {
- font_effect->SetColour(color);
- return font_effect;
- }
- return nullptr;
- }
- } // namespace Rml
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