FontEffectBlur.h 2.5 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_CORE_FONTEFFECTBLUR_H
  29. #define RMLUI_CORE_FONTEFFECTBLUR_H
  30. #include "../../Include/RmlUi/Core/ConvolutionFilter.h"
  31. #include "../../Include/RmlUi/Core/FontEffect.h"
  32. #include "../../Include/RmlUi/Core/FontEffectInstancer.h"
  33. namespace Rml {
  34. /**
  35. A concrete font effect for rendering Gaussian blurred text.
  36. */
  37. class FontEffectBlur : public FontEffect {
  38. public:
  39. FontEffectBlur();
  40. virtual ~FontEffectBlur();
  41. bool Initialise(int width);
  42. bool HasUniqueTexture() const override;
  43. bool GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& glyph) const override;
  44. void GenerateGlyphTexture(byte* destination_data, Vector2i destination_dimensions, int destination_stride, const FontGlyph& glyph) const override;
  45. private:
  46. int width;
  47. ConvolutionFilter filter_x, filter_y;
  48. };
  49. /**
  50. A concrete font effect instancer for the blur effect.
  51. */
  52. class FontEffectBlurInstancer : public FontEffectInstancer {
  53. public:
  54. FontEffectBlurInstancer();
  55. virtual ~FontEffectBlurInstancer();
  56. SharedPtr<FontEffect> InstanceFontEffect(const String& name, const PropertyDictionary& properties) override;
  57. private:
  58. PropertyId id_width, id_color;
  59. };
  60. } // namespace Rml
  61. #endif