FontFaceHandleDefault.cpp 15 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "FontFaceHandleDefault.h"
  29. #include "../../../Include/RmlUi/Core/Profiling.h"
  30. #include "../../../Include/RmlUi/Core/StringUtilities.h"
  31. #include "../../../Include/RmlUi/Core/StyleTypes.h"
  32. #include "../TextureLayout.h"
  33. #include "FontFaceLayer.h"
  34. #include "FontProvider.h"
  35. #include "FreeTypeInterface.h"
  36. #include <algorithm>
  37. #include <numeric>
  38. namespace Rml {
  39. static constexpr char32_t KerningCache_AsciiSubsetBegin = 32;
  40. static constexpr char32_t KerningCache_AsciiSubsetLast = 126;
  41. FontFaceHandleDefault::FontFaceHandleDefault()
  42. {
  43. base_layer = nullptr;
  44. metrics = {};
  45. ft_face = 0;
  46. }
  47. FontFaceHandleDefault::~FontFaceHandleDefault()
  48. {
  49. glyphs.clear();
  50. layers.clear();
  51. }
  52. bool FontFaceHandleDefault::Initialize(FontFaceHandleFreetype face, int font_size, bool load_default_glyphs)
  53. {
  54. ft_face = face;
  55. RMLUI_ASSERTMSG(layer_configurations.empty(), "Initialize must only be called once.");
  56. if (!FreeType::InitialiseFaceHandle(ft_face, font_size, glyphs, metrics, load_default_glyphs))
  57. return false;
  58. has_kerning = FreeType::HasKerning(ft_face);
  59. FillKerningPairCache();
  60. // Generate the default layer and layer configuration.
  61. base_layer = GetOrCreateLayer(nullptr);
  62. layer_configurations.push_back(LayerConfiguration{base_layer});
  63. return true;
  64. }
  65. const FontMetrics& FontFaceHandleDefault::GetFontMetrics() const
  66. {
  67. return metrics;
  68. }
  69. const FontGlyphMap& FontFaceHandleDefault::GetGlyphs() const
  70. {
  71. return glyphs;
  72. }
  73. int FontFaceHandleDefault::GetStringWidth(StringView string, const TextShapingContext& text_shaping_context, Character prior_character)
  74. {
  75. RMLUI_ZoneScoped;
  76. bool has_set_size = false;
  77. bool is_kerning_enabled = IsKerningEnabled(text_shaping_context);
  78. int width = 0;
  79. for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
  80. {
  81. Character character = *it_string;
  82. const FontGlyph* glyph = GetOrAppendGlyph(character);
  83. if (!glyph)
  84. continue;
  85. // Adjust the cursor for the kerning between this character and the previous one.
  86. if (is_kerning_enabled)
  87. width += GetKerning(prior_character, character, has_set_size);
  88. // Adjust the cursor for this character's advance.
  89. width += glyph->advance;
  90. width += (int)text_shaping_context.letter_spacing;
  91. prior_character = character;
  92. }
  93. return Math::Max(width, 0);
  94. }
  95. int FontFaceHandleDefault::GenerateLayerConfiguration(const FontEffectList& font_effects)
  96. {
  97. if (font_effects.empty())
  98. return 0;
  99. // Check each existing configuration for a match with this arrangement of effects.
  100. int configuration_index = 1;
  101. for (; configuration_index < (int)layer_configurations.size(); ++configuration_index)
  102. {
  103. const LayerConfiguration& configuration = layer_configurations[configuration_index];
  104. // Check the size is correct. For a match, there should be one layer in the configuration
  105. // plus an extra for the base layer.
  106. if (configuration.size() != font_effects.size() + 1)
  107. continue;
  108. // Check through each layer, checking it was created by the same effect as the one we're
  109. // checking.
  110. size_t effect_index = 0;
  111. for (size_t i = 0; i < configuration.size(); ++i)
  112. {
  113. // Skip the base layer ...
  114. if (configuration[i]->GetFontEffect() == nullptr)
  115. continue;
  116. // If the ith layer's effect doesn't match the equivalent effect, then this
  117. // configuration can't match.
  118. if (configuration[i]->GetFontEffect() != font_effects[effect_index].get())
  119. break;
  120. // Check the next one ...
  121. ++effect_index;
  122. }
  123. if (effect_index == font_effects.size())
  124. return configuration_index;
  125. }
  126. // No match, so we have to generate a new layer configuration.
  127. layer_configurations.push_back(LayerConfiguration());
  128. LayerConfiguration& layer_configuration = layer_configurations.back();
  129. bool added_base_layer = false;
  130. for (size_t i = 0; i < font_effects.size(); ++i)
  131. {
  132. if (!added_base_layer && font_effects[i]->GetLayer() == FontEffect::Layer::Front)
  133. {
  134. layer_configuration.push_back(base_layer);
  135. added_base_layer = true;
  136. }
  137. FontFaceLayer* new_layer = GetOrCreateLayer(font_effects[i]);
  138. layer_configuration.push_back(new_layer);
  139. }
  140. // Add the base layer now if we still haven't added it.
  141. if (!added_base_layer)
  142. layer_configuration.push_back(base_layer);
  143. return (int)(layer_configurations.size() - 1);
  144. }
  145. bool FontFaceHandleDefault::GenerateLayerTexture(Vector<byte>& texture_data, Vector2i& texture_dimensions, const FontEffect* font_effect,
  146. int texture_id, int handle_version) const
  147. {
  148. if (handle_version != version)
  149. {
  150. RMLUI_ERRORMSG("While generating font layer texture: Handle version mismatch in texture vs font-face.");
  151. return false;
  152. }
  153. auto it = std::find_if(layers.begin(), layers.end(), [font_effect](const EffectLayerPair& pair) { return pair.font_effect == font_effect; });
  154. if (it == layers.end())
  155. {
  156. RMLUI_ERRORMSG("While generating font layer texture: Layer id not found.");
  157. return false;
  158. }
  159. return it->layer->GenerateTexture(texture_data, texture_dimensions, texture_id, glyphs);
  160. }
  161. int FontFaceHandleDefault::GenerateString(RenderManager& render_manager, TexturedMeshList& mesh_list, StringView string, const Vector2f position,
  162. const ColourbPremultiplied colour, const float opacity, const TextShapingContext& text_shaping_context, const int layer_configuration_index)
  163. {
  164. RMLUI_ASSERT(layer_configuration_index >= 0);
  165. RMLUI_ASSERT(layer_configuration_index < (int)layer_configurations.size());
  166. int geometry_index = 0;
  167. int line_width = 0;
  168. bool has_set_size = false;
  169. bool is_kerning_enabled = IsKerningEnabled(text_shaping_context);
  170. UpdateLayersOnDirty();
  171. // Fetch the requested configuration and generate the geometry for each one.
  172. const LayerConfiguration& layer_configuration = layer_configurations[layer_configuration_index];
  173. // Each texture represents one geometry.
  174. const int num_geometries = std::accumulate(layer_configuration.begin(), layer_configuration.end(), 0,
  175. [](int sum, const FontFaceLayer* layer) { return sum + layer->GetNumTextures(); });
  176. mesh_list.resize(num_geometries);
  177. for (size_t layer_index = 0; layer_index < layer_configuration.size(); ++layer_index)
  178. {
  179. FontFaceLayer* layer = layer_configuration[layer_index];
  180. ColourbPremultiplied layer_colour;
  181. if (layer == base_layer)
  182. layer_colour = colour;
  183. else
  184. layer_colour = layer->GetColour(opacity);
  185. const int num_textures = layer->GetNumTextures();
  186. if (num_textures == 0)
  187. continue;
  188. RMLUI_ASSERT(geometry_index + num_textures <= (int)mesh_list.size());
  189. line_width = 0;
  190. Character prior_character = Character::Null;
  191. // Set the mesh and textures to the geometries.
  192. for (int tex_index = 0; tex_index < num_textures; ++tex_index)
  193. mesh_list[geometry_index + tex_index].texture = layer->GetTexture(render_manager, tex_index);
  194. mesh_list[geometry_index].mesh.indices.reserve(string.size() * 6);
  195. mesh_list[geometry_index].mesh.vertices.reserve(string.size() * 4);
  196. for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
  197. {
  198. Character character = *it_string;
  199. const FontGlyph* glyph = GetOrAppendGlyph(character);
  200. if (!glyph)
  201. continue;
  202. // Adjust the cursor for the kerning between this character and the previous one.
  203. if (is_kerning_enabled)
  204. line_width += GetKerning(prior_character, character, has_set_size);
  205. ColourbPremultiplied glyph_color = layer_colour;
  206. // Use white vertex colors on RGB glyphs.
  207. if (layer == base_layer && glyph->color_format == ColorFormat::RGBA8)
  208. glyph_color = ColourbPremultiplied(layer_colour.alpha, layer_colour.alpha);
  209. layer->GenerateGeometry(&mesh_list[geometry_index], character, Vector2f(position.x + line_width, position.y), glyph_color);
  210. line_width += glyph->advance;
  211. line_width += (int)text_shaping_context.letter_spacing;
  212. prior_character = character;
  213. }
  214. geometry_index += num_textures;
  215. }
  216. return Math::Max(line_width, 0);
  217. }
  218. bool FontFaceHandleDefault::UpdateLayersOnDirty()
  219. {
  220. bool result = false;
  221. // If we are dirty, regenerate all the layers and increment the version
  222. if (is_layers_dirty && base_layer)
  223. {
  224. is_layers_dirty = false;
  225. ++version;
  226. // Regenerate all the layers.
  227. // Note: The layer regeneration needs to happen in the order in which the layers were created,
  228. // otherwise we may end up cloning a layer which has not yet been regenerated. This means trouble!
  229. for (auto& pair : layers)
  230. {
  231. GenerateLayer(pair.layer.get());
  232. }
  233. result = true;
  234. }
  235. return result;
  236. }
  237. int FontFaceHandleDefault::GetVersion() const
  238. {
  239. return version;
  240. }
  241. bool FontFaceHandleDefault::AppendGlyph(Character character)
  242. {
  243. bool result = FreeType::AppendGlyph(ft_face, metrics.size, character, glyphs);
  244. return result;
  245. }
  246. void FontFaceHandleDefault::FillKerningPairCache()
  247. {
  248. if (!has_kerning)
  249. return;
  250. for (char32_t i = KerningCache_AsciiSubsetBegin; i <= KerningCache_AsciiSubsetLast; i++)
  251. {
  252. for (char32_t j = KerningCache_AsciiSubsetBegin; j <= KerningCache_AsciiSubsetLast; j++)
  253. {
  254. const bool first_iteration = (i == KerningCache_AsciiSubsetBegin && j == KerningCache_AsciiSubsetBegin);
  255. // Fetch the kerning from the font face. Submit zero font size on subsequent iterations for performance reasons.
  256. const int kerning = FreeType::GetKerning(ft_face, first_iteration ? metrics.size : 0, Character(i), Character(j));
  257. if (kerning != 0)
  258. {
  259. kerning_pair_cache.emplace(AsciiPair((i << 8) | j), KerningIntType(kerning));
  260. }
  261. }
  262. }
  263. }
  264. int FontFaceHandleDefault::GetKerning(Character lhs, Character rhs, bool& has_set_size) const
  265. {
  266. static_assert(' ' == 32, "Only ASCII/UTF8 character set supported.");
  267. // Check if we have no kerning, or if we have a control character.
  268. if (!has_kerning || char32_t(lhs) < ' ' || char32_t(rhs) < ' ')
  269. return 0;
  270. // See if the kerning pair has been cached.
  271. const bool lhs_in_cache = (char32_t(lhs) >= KerningCache_AsciiSubsetBegin && char32_t(lhs) <= KerningCache_AsciiSubsetLast);
  272. const bool rhs_in_cache = (char32_t(rhs) >= KerningCache_AsciiSubsetBegin && char32_t(rhs) <= KerningCache_AsciiSubsetLast);
  273. if (lhs_in_cache && rhs_in_cache)
  274. {
  275. const auto it = kerning_pair_cache.find(AsciiPair((int(lhs) << 8) | int(rhs)));
  276. if (it != kerning_pair_cache.end())
  277. {
  278. return it->second;
  279. }
  280. return 0;
  281. }
  282. // Fetch it from the font face instead.
  283. const int result = FreeType::GetKerning(ft_face, has_set_size ? 0 : metrics.size, lhs, rhs);
  284. // This is purely an optimization to avoid repeatedly setting the font size in FreeType, which can be a measurable performance hit.
  285. has_set_size = true;
  286. return result;
  287. }
  288. bool FontFaceHandleDefault::IsKerningEnabled(const TextShapingContext& text_shaping_context) const
  289. {
  290. return text_shaping_context.font_kerning != Style::FontKerning::None;
  291. }
  292. const FontGlyph* FontFaceHandleDefault::GetOrAppendGlyph(Character& character, bool look_in_fallback_fonts)
  293. {
  294. // Don't try to render control characters
  295. if ((char32_t)character < (char32_t)' ')
  296. return nullptr;
  297. auto it_glyph = glyphs.find(character);
  298. if (it_glyph == glyphs.end())
  299. {
  300. bool result = AppendGlyph(character);
  301. if (result)
  302. {
  303. it_glyph = glyphs.find(character);
  304. if (it_glyph == glyphs.end())
  305. {
  306. RMLUI_ERROR;
  307. return nullptr;
  308. }
  309. is_layers_dirty = true;
  310. }
  311. else if (look_in_fallback_fonts)
  312. {
  313. const int num_fallback_faces = FontProvider::CountFallbackFontFaces();
  314. for (int i = 0; i < num_fallback_faces; i++)
  315. {
  316. FontFaceHandleDefault* fallback_face = FontProvider::GetFallbackFontFace(i, metrics.size);
  317. if (!fallback_face || fallback_face == this)
  318. continue;
  319. const FontGlyph* glyph = fallback_face->GetOrAppendGlyph(character, false);
  320. if (glyph)
  321. {
  322. // Insert the new glyph into our own set of glyphs
  323. auto pair = glyphs.emplace(character, glyph->WeakCopy());
  324. it_glyph = pair.first;
  325. if (pair.second)
  326. is_layers_dirty = true;
  327. break;
  328. }
  329. }
  330. // If we still have not found a glyph, use the replacement character.
  331. if (it_glyph == glyphs.end())
  332. {
  333. character = Character::Replacement;
  334. it_glyph = glyphs.find(character);
  335. if (it_glyph == glyphs.end())
  336. return nullptr;
  337. }
  338. }
  339. else
  340. {
  341. return nullptr;
  342. }
  343. }
  344. const FontGlyph* glyph = &it_glyph->second;
  345. return glyph;
  346. }
  347. FontFaceLayer* FontFaceHandleDefault::GetOrCreateLayer(const SharedPtr<const FontEffect>& font_effect)
  348. {
  349. // Search for the font effect layer first, it may have been instanced before as part of a different configuration.
  350. const FontEffect* font_effect_ptr = font_effect.get();
  351. auto it =
  352. std::find_if(layers.begin(), layers.end(), [font_effect_ptr](const EffectLayerPair& pair) { return pair.font_effect == font_effect_ptr; });
  353. if (it != layers.end())
  354. return it->layer.get();
  355. // No existing effect matches, generate a new layer for the effect.
  356. layers.push_back(EffectLayerPair{font_effect_ptr, nullptr});
  357. auto& layer = layers.back().layer;
  358. layer = MakeUnique<FontFaceLayer>(font_effect);
  359. GenerateLayer(layer.get());
  360. return layer.get();
  361. }
  362. bool FontFaceHandleDefault::GenerateLayer(FontFaceLayer* layer)
  363. {
  364. RMLUI_ASSERT(layer);
  365. const FontEffect* font_effect = layer->GetFontEffect();
  366. bool result = false;
  367. if (!font_effect)
  368. {
  369. result = layer->Generate(this);
  370. }
  371. else
  372. {
  373. // Determine which, if any, layer the new layer should copy its geometry and textures from.
  374. FontFaceLayer* clone = nullptr;
  375. bool clone_glyph_origins = true;
  376. String generation_key;
  377. size_t fingerprint = font_effect->GetFingerprint();
  378. if (!font_effect->HasUniqueTexture())
  379. {
  380. clone = base_layer;
  381. clone_glyph_origins = false;
  382. }
  383. else
  384. {
  385. auto cache_iterator = layer_cache.find(fingerprint);
  386. if (cache_iterator != layer_cache.end() && cache_iterator->second != layer)
  387. clone = cache_iterator->second;
  388. }
  389. // Create a new layer.
  390. result = layer->Generate(this, clone, clone_glyph_origins);
  391. // Cache the layer in the layer cache if it generated its own textures (ie, didn't clone).
  392. if (!clone)
  393. layer_cache[fingerprint] = layer;
  394. }
  395. return result;
  396. }
  397. } // namespace Rml