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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_CORE_PROPERTIESITERATOR_H
- #define RMLUI_CORE_PROPERTIESITERATOR_H
- #include "../../Include/RmlUi/Core/PropertyIdSet.h"
- #include "../../Include/RmlUi/Core/Types.h"
- namespace Rml {
- // An iterator for local properties defined on an element.
- // Note: Modifying the underlying style invalidates the iterator.
- class PropertiesIterator {
- public:
- using ValueType = Pair<PropertyId, const Property&>;
- using PropertyIt = PropertyMap::const_iterator;
- PropertiesIterator(PropertyIt it_style, PropertyIt it_style_end, PropertyIt it_definition, PropertyIt it_definition_end) :
- it_style(it_style), it_style_end(it_style_end), it_definition(it_definition), it_definition_end(it_definition_end)
- {
- ProceedToNextValid();
- }
- PropertiesIterator& operator++()
- {
- if (it_style != it_style_end)
- // We iterate over the local style properties first
- ++it_style;
- else
- // .. and then over the properties given by the element's definition
- ++it_definition;
- // If we reached the end of one of the iterator pairs, we need to continue iteration on the next pair.
- ProceedToNextValid();
- return *this;
- }
- ValueType operator*() const
- {
- if (it_style != it_style_end)
- return {it_style->first, it_style->second};
- return {it_definition->first, it_definition->second};
- }
- bool AtEnd() const { return at_end; }
- private:
- PropertyIdSet iterated_properties;
- PropertyIt it_style, it_style_end;
- PropertyIt it_definition, it_definition_end;
- bool at_end = false;
- inline bool IsDirtyRemove(PropertyId id)
- {
- if (!iterated_properties.Contains(id))
- {
- iterated_properties.Insert(id);
- return true;
- }
- return false;
- }
- inline void ProceedToNextValid()
- {
- for (; it_style != it_style_end; ++it_style)
- {
- if (IsDirtyRemove(it_style->first))
- return;
- }
- for (; it_definition != it_definition_end; ++it_definition)
- {
- if (IsDirtyRemove(it_definition->first))
- return;
- }
- // All iterators are now at the end
- at_end = true;
- }
- };
- } // namespace Rml
- #endif
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