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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2019 Michael R. P. Ragazzon
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../../Include/RmlUi/Core/Spritesheet.h"
- #include "../../Include/RmlUi/Core/Log.h"
- namespace Rml {
- Spritesheet::Spritesheet(const String& name, const String& source, const String& document_path, int definition_line_number, float display_scale) :
- name(name), definition_line_number(definition_line_number), display_scale(display_scale), texture_source(source, document_path)
- {}
- bool SpritesheetList::AddSpriteSheet(const String& name, const String& image_source, const String& definition_source, int definition_line_number,
- float display_scale, const SpriteDefinitionList& sprite_definitions)
- {
- auto sprite_sheet_ptr = MakeShared<Spritesheet>(name, image_source, definition_source, definition_line_number, display_scale);
- Spritesheet* sprite_sheet = sprite_sheet_ptr.get();
- spritesheets.push_back(std::move(sprite_sheet_ptr));
- sprite_map.reserve(sprite_map.size() + sprite_definitions.size());
- // Insert all the sprites, overwriting any existing sprites already defined in the current media block scope.
- for (auto& sprite_definition : sprite_definitions)
- {
- const String& sprite_name = sprite_definition.first;
- const Rectanglef& sprite_rectangle = sprite_definition.second;
- Sprite& new_sprite = sprite_map[sprite_name];
- if (new_sprite.sprite_sheet)
- {
- Log::Message(Log::LT_WARNING, "Sprite '%s' was overwritten due to duplicate names at the same block scope. Declared at %s:%d and %s:%d",
- sprite_name.c_str(), new_sprite.sprite_sheet->texture_source.GetDefinitionSource().c_str(),
- new_sprite.sprite_sheet->definition_line_number, definition_source.c_str(), definition_line_number);
- }
- new_sprite = Sprite{sprite_rectangle, sprite_sheet};
- }
- return true;
- }
- const Sprite* SpritesheetList::GetSprite(const String& name) const
- {
- auto it = sprite_map.find(name);
- if (it != sprite_map.end())
- return &it->second;
- return nullptr;
- }
- void SpritesheetList::Merge(const SpritesheetList& other)
- {
- spritesheets.insert(spritesheets.end(), other.spritesheets.begin(), other.spritesheets.end());
- sprite_map.reserve(sprite_map.size() + other.sprite_map.size());
- for (auto& pair : other.sprite_map)
- {
- const String& sprite_name = pair.first;
- const Sprite& sprite = pair.second;
- // Add the sprite into our map. If a sprite with the same name exists, it will be overwritten by the other sprite.
- sprite_map[sprite_name] = sprite;
- }
- }
- void SpritesheetList::Reserve(size_t size_sprite_sheets, size_t size_sprites)
- {
- spritesheets.reserve(size_sprite_sheets);
- sprite_map.reserve(size_sprites);
- }
- size_t SpritesheetList::NumSpriteSheets() const
- {
- return spritesheets.size();
- }
- size_t SpritesheetList::NumSprites() const
- {
- return sprite_map.size();
- }
- } // namespace Rml
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