Texture.cpp 2.8 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "../../Include/RmlUi/Core/Texture.h"
  29. #include "RenderManagerAccess.h"
  30. namespace Rml {
  31. Texture::Texture(RenderManager* render_manager, TextureFileIndex file_index) : render_manager(render_manager), file_index(file_index) {}
  32. Texture::Texture(RenderManager* render_manager, StableVectorIndex callback_index) : render_manager(render_manager), callback_index(callback_index) {}
  33. Vector2i Texture::GetDimensions() const
  34. {
  35. if (file_index != TextureFileIndex::Invalid)
  36. return RenderManagerAccess::GetDimensions(render_manager, file_index);
  37. if (callback_index != StableVectorIndex::Invalid)
  38. return RenderManagerAccess::GetDimensions(render_manager, callback_index);
  39. return {};
  40. }
  41. Texture::operator bool() const
  42. {
  43. return callback_index != StableVectorIndex::Invalid || file_index != TextureFileIndex::Invalid;
  44. }
  45. bool Texture::operator==(const Texture& other) const
  46. {
  47. return render_manager == other.render_manager && file_index == other.file_index && callback_index == other.callback_index;
  48. }
  49. TextureSource::TextureSource(String source, String document_path) : source(std::move(source)), document_path(std::move(document_path)) {}
  50. Texture TextureSource::GetTexture(RenderManager& render_manager) const
  51. {
  52. Texture& texture = textures[&render_manager];
  53. if (!texture)
  54. texture = render_manager.LoadTexture(source, document_path);
  55. return texture;
  56. }
  57. const String& TextureSource::GetSource() const
  58. {
  59. return source;
  60. }
  61. const String& TextureSource::GetDefinitionSource() const
  62. {
  63. return document_path;
  64. }
  65. } // namespace Rml