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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_CORE_TEXTUREDATABASE_H
- #define RMLUI_CORE_TEXTUREDATABASE_H
- #include "../../Include/RmlUi/Core/CallbackTexture.h"
- #include "../../Include/RmlUi/Core/StableVector.h"
- #include "../../Include/RmlUi/Core/Types.h"
- namespace Rml {
- class RenderInterface;
- class CallbackTextureDatabase : NonCopyMoveable {
- public:
- CallbackTextureDatabase();
- ~CallbackTextureDatabase();
- StableVectorIndex CreateTexture(CallbackTextureFunction&& callback);
- void ReleaseTexture(RenderInterface* render_interface, StableVectorIndex callback_index);
- Vector2i GetDimensions(RenderManager* render_manager, RenderInterface* render_interface, StableVectorIndex callback_index);
- TextureHandle GetHandle(RenderManager* render_manager, RenderInterface* render_interface, StableVectorIndex callback_index);
- size_t size() const;
- void ReleaseAllTextures(RenderInterface* render_interface);
- private:
- struct CallbackTextureEntry {
- CallbackTextureFunction callback;
- TextureHandle texture_handle = {};
- Vector2i dimensions;
- bool load_failed = false;
- };
- CallbackTextureEntry& EnsureLoaded(RenderManager* render_manager, RenderInterface* render_interface, StableVectorIndex callback_index);
- StableVector<CallbackTextureEntry> texture_list;
- };
- class FileTextureDatabase : NonCopyMoveable {
- public:
- FileTextureDatabase();
- ~FileTextureDatabase();
- TextureFileIndex InsertTexture(const String& source);
- TextureHandle GetHandle(RenderInterface* render_interface, TextureFileIndex index);
- Vector2i GetDimensions(RenderInterface* render_interface, TextureFileIndex index);
- void GetSourceList(StringList& source_list) const;
- bool ReleaseTexture(RenderInterface* render_interface, const String& source);
- void ReleaseAllTextures(RenderInterface* render_interface);
- private:
- struct FileTextureEntry {
- TextureHandle texture_handle = {};
- Vector2i dimensions;
- bool load_texture_failed = false;
- };
- FileTextureEntry LoadTextureEntry(RenderInterface* render_interface, const String& source);
- FileTextureEntry& EnsureLoaded(RenderInterface* render_interface, TextureFileIndex index);
- Vector<FileTextureEntry> texture_list;
- UnorderedMap<String, TextureFileIndex> texture_map; // key: source, value: index into 'texture_list'
- };
- class TextureDatabase {
- public:
- FileTextureDatabase file_database;
- CallbackTextureDatabase callback_database;
- };
- } // namespace Rml
- #endif
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