Colourf.cpp 4.8 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "Colourf.h"
  29. namespace Rml {
  30. namespace Lua {
  31. template <>
  32. void ExtraInit<Colourf>(lua_State* L, int metatable_index)
  33. {
  34. lua_pushcfunction(L, Colourfnew);
  35. lua_setfield(L, metatable_index - 1, "new");
  36. lua_pushcfunction(L, Colourf__eq);
  37. lua_setfield(L, metatable_index, "__eq");
  38. return;
  39. }
  40. // metamethods
  41. int Colourfnew(lua_State* L)
  42. {
  43. float red = (float)luaL_checknumber(L, 1);
  44. float green = (float)luaL_checknumber(L, 2);
  45. float blue = (float)luaL_checknumber(L, 3);
  46. float alpha = (float)luaL_checknumber(L, 4);
  47. Colourf* col = new Colourf(red, green, blue, alpha);
  48. LuaType<Colourf>::push(L, col, true);
  49. return 1;
  50. }
  51. int Colourf__eq(lua_State* L)
  52. {
  53. Colourf* lhs = LuaType<Colourf>::check(L, 1);
  54. RMLUI_CHECK_OBJ(lhs);
  55. Colourf* rhs = LuaType<Colourf>::check(L, 2);
  56. RMLUI_CHECK_OBJ(rhs);
  57. lua_pushboolean(L, (*lhs) == (*rhs) ? 1 : 0);
  58. return 1;
  59. }
  60. // getters
  61. int ColourfGetAttrred(lua_State* L)
  62. {
  63. Colourf* obj = LuaType<Colourf>::check(L, 1);
  64. RMLUI_CHECK_OBJ(obj);
  65. lua_pushnumber(L, obj->red);
  66. return 1;
  67. }
  68. int ColourfGetAttrgreen(lua_State* L)
  69. {
  70. Colourf* obj = LuaType<Colourf>::check(L, 1);
  71. RMLUI_CHECK_OBJ(obj);
  72. lua_pushnumber(L, obj->green);
  73. return 1;
  74. }
  75. int ColourfGetAttrblue(lua_State* L)
  76. {
  77. Colourf* obj = LuaType<Colourf>::check(L, 1);
  78. RMLUI_CHECK_OBJ(obj);
  79. lua_pushnumber(L, obj->blue);
  80. return 1;
  81. }
  82. int ColourfGetAttralpha(lua_State* L)
  83. {
  84. Colourf* obj = LuaType<Colourf>::check(L, 1);
  85. RMLUI_CHECK_OBJ(obj);
  86. lua_pushnumber(L, obj->alpha);
  87. return 1;
  88. }
  89. int ColourfGetAttrrgba(lua_State* L)
  90. {
  91. Colourf* obj = LuaType<Colourf>::check(L, 1);
  92. RMLUI_CHECK_OBJ(obj);
  93. lua_pushnumber(L, obj->red);
  94. lua_pushnumber(L, obj->green);
  95. lua_pushnumber(L, obj->blue);
  96. lua_pushnumber(L, obj->alpha);
  97. return 4;
  98. }
  99. // setters
  100. int ColourfSetAttrred(lua_State* L)
  101. {
  102. Colourf* obj = LuaType<Colourf>::check(L, 1);
  103. RMLUI_CHECK_OBJ(obj);
  104. float red = (float)luaL_checknumber(L, 2);
  105. obj->red = red;
  106. return 0;
  107. }
  108. int ColourfSetAttrgreen(lua_State* L)
  109. {
  110. Colourf* obj = LuaType<Colourf>::check(L, 1);
  111. RMLUI_CHECK_OBJ(obj);
  112. float green = (float)luaL_checknumber(L, 2);
  113. obj->green = green;
  114. return 0;
  115. }
  116. int ColourfSetAttrblue(lua_State* L)
  117. {
  118. Colourf* obj = LuaType<Colourf>::check(L, 1);
  119. RMLUI_CHECK_OBJ(obj);
  120. float blue = (float)luaL_checknumber(L, 2);
  121. obj->blue = blue;
  122. return 0;
  123. }
  124. int ColourfSetAttralpha(lua_State* L)
  125. {
  126. Colourf* obj = LuaType<Colourf>::check(L, 1);
  127. RMLUI_CHECK_OBJ(obj);
  128. float alpha = (float)luaL_checknumber(L, 2);
  129. obj->alpha = alpha;
  130. return 0;
  131. }
  132. int ColourfSetAttrrgba(lua_State* L)
  133. {
  134. Colourf* obj = nullptr;
  135. int top = lua_gettop(L);
  136. // each of the items are optional.
  137. if (top > 0)
  138. {
  139. obj = LuaType<Colourf>::check(L, 1);
  140. RMLUI_CHECK_OBJ(obj);
  141. if (top > 1)
  142. {
  143. if (top > 2)
  144. {
  145. if (top > 3)
  146. obj->alpha = (float)luaL_checknumber(L, 4);
  147. obj->blue = (float)luaL_checknumber(L, 3);
  148. }
  149. obj->green = (float)luaL_checknumber(L, 2);
  150. }
  151. obj->red = (float)luaL_checknumber(L, 1);
  152. }
  153. return 0;
  154. }
  155. RegType<Colourf> ColourfMethods[] = {
  156. {nullptr, nullptr},
  157. };
  158. luaL_Reg ColourfGetters[] = {
  159. RMLUI_LUAGETTER(Colourf, red),
  160. RMLUI_LUAGETTER(Colourf, green),
  161. RMLUI_LUAGETTER(Colourf, blue),
  162. RMLUI_LUAGETTER(Colourf, alpha),
  163. RMLUI_LUAGETTER(Colourf, rgba),
  164. {nullptr, nullptr},
  165. };
  166. luaL_Reg ColourfSetters[] = {
  167. RMLUI_LUASETTER(Colourf, red),
  168. RMLUI_LUASETTER(Colourf, green),
  169. RMLUI_LUASETTER(Colourf, blue),
  170. RMLUI_LUASETTER(Colourf, alpha),
  171. RMLUI_LUASETTER(Colourf, rgba),
  172. {nullptr, nullptr},
  173. };
  174. RMLUI_LUATYPE_DEFINE(Colourf)
  175. } // namespace Lua
  176. } // namespace Rml