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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "Context.h"
- #include "ContextDocumentsProxy.h"
- #include "LuaDataModel.h"
- #include "LuaEventListener.h"
- #include <RmlUi/Core/Context.h>
- #include <RmlUi/Core/ElementDocument.h>
- #include <RmlUi/Core/Factory.h>
- namespace Rml {
- namespace Lua {
- typedef ElementDocument Document;
- template <>
- void ExtraInit<Context>(lua_State* /*L*/, int /*metatable_index*/)
- {
- return;
- }
- // methods
- int ContextAddEventListener(lua_State* L, Context* obj)
- {
- // need to make an EventListener for Lua before I can do anything else
- const char* evt = luaL_checkstring(L, 1); // event
- Element* element = nullptr;
- bool capturephase = false;
- // get the rest of the stuff needed to construct the listener
- if (lua_gettop(L) > 2)
- {
- if (!lua_isnoneornil(L, 3))
- element = LuaType<Element>::check(L, 3);
- if (!lua_isnoneornil(L, 4))
- capturephase = RMLUI_CHECK_BOOL(L, 4);
- }
- int type = lua_type(L, 2);
- if (type == LUA_TFUNCTION)
- {
- if (element)
- element->AddEventListener(evt, new LuaEventListener(L, 2, element), capturephase);
- else
- obj->AddEventListener(evt, new LuaEventListener(L, 2, nullptr), capturephase);
- }
- else if (type == LUA_TSTRING)
- {
- if (element)
- element->AddEventListener(evt, new LuaEventListener(luaL_checkstring(L, 2), element), capturephase);
- else
- obj->AddEventListener(evt, new LuaEventListener(luaL_checkstring(L, 2), nullptr), capturephase);
- }
- else
- {
- Log::Message(Log::LT_WARNING, "Lua Context:AddEventLisener's 2nd argument can only be a Lua function or a string, you passed in a %s",
- lua_typename(L, type));
- }
- return 0;
- }
- int ContextCreateDocument(lua_State* L, Context* obj)
- {
- const char* tag;
- if (lua_gettop(L) < 1)
- tag = "body";
- else
- tag = luaL_checkstring(L, 1);
- Document* doc = obj->CreateDocument(tag);
- LuaType<Document>::push(L, doc, false);
- return 1;
- }
- int ContextLoadDocument(lua_State* L, Context* obj)
- {
- const char* path = luaL_checkstring(L, 1);
- Document* doc = obj->LoadDocument(path);
- LuaType<Document>::push(L, doc, false);
- return 1;
- }
- int ContextRender(lua_State* L, Context* obj)
- {
- lua_pushboolean(L, obj->Render());
- return 1;
- }
- int ContextUnloadAllDocuments(lua_State* /*L*/, Context* obj)
- {
- obj->UnloadAllDocuments();
- return 0;
- }
- int ContextUnloadDocument(lua_State* L, Context* obj)
- {
- Document* doc = LuaType<Document>::check(L, 1);
- obj->UnloadDocument(doc);
- return 0;
- }
- int ContextUpdate(lua_State* L, Context* obj)
- {
- lua_pushboolean(L, obj->Update());
- return 1;
- }
- int ContextOpenDataModel(lua_State* L, Context* obj)
- {
- if (!OpenLuaDataModel(L, obj, 1, 2))
- {
- // Open fails
- lua_pushboolean(L, false);
- }
- return 1;
- }
- // input
- int ContextProcessMouseMove(lua_State* L, Context* obj)
- {
- int x = (int)luaL_checkinteger(L, 1);
- int y = (int)luaL_checkinteger(L, 2);
- int flags = (int)luaL_checkinteger(L, 3);
- lua_pushboolean(L, obj->ProcessMouseMove(x, y, flags));
- return 1;
- }
- int ContextProcessMouseButtonDown(lua_State* L, Context* obj)
- {
- int button_index = (int)luaL_checkinteger(L, 1);
- int key_modifier_state = (int)luaL_checkinteger(L, 2);
- lua_pushboolean(L, obj->ProcessMouseButtonDown(button_index, key_modifier_state));
- return 1;
- }
- int ContextProcessMouseButtonUp(lua_State* L, Context* obj)
- {
- int button_index = (int)luaL_checkinteger(L, 1);
- int key_modifier_state = (int)luaL_checkinteger(L, 2);
- lua_pushboolean(L, obj->ProcessMouseButtonUp(button_index, key_modifier_state));
- return 1;
- }
- int ContextProcessMouseWheel(lua_State* L, Context* obj)
- {
- float wheel_delta = (float)luaL_checknumber(L, 1);
- int key_modifier_state = (int)luaL_checkinteger(L, 2);
- lua_pushboolean(L, obj->ProcessMouseWheel(wheel_delta, key_modifier_state));
- return 1;
- }
- int ContextProcessMouseLeave(lua_State* L, Context* obj)
- {
- lua_pushboolean(L, obj->ProcessMouseLeave());
- return 1;
- }
- int ContextIsMouseInteracting(lua_State* L, Context* obj)
- {
- lua_pushboolean(L, obj->IsMouseInteracting());
- return 1;
- }
- int ContextProcessKeyDown(lua_State* L, Context* obj)
- {
- Rml::Input::KeyIdentifier key_identifier = (Rml::Input::KeyIdentifier)luaL_checkinteger(L, 1);
- int key_modifier_state = (int)luaL_checkinteger(L, 2);
- lua_pushboolean(L, obj->ProcessKeyDown(key_identifier, key_modifier_state));
- return 1;
- }
- int ContextProcessKeyUp(lua_State* L, Context* obj)
- {
- Rml::Input::KeyIdentifier key_identifier = (Rml::Input::KeyIdentifier)luaL_checkinteger(L, 1);
- int key_modifier_state = (int)luaL_checkinteger(L, 2);
- lua_pushboolean(L, obj->ProcessKeyUp(key_identifier, key_modifier_state));
- return 1;
- }
- int ContextProcessTextInput(lua_State* L, Context* obj)
- {
- const char* text = NULL;
- int character = -1;
- if (lua_isstring(L, 1))
- text = lua_tostring(L, 1);
- else
- character = (int)luaL_checkinteger(L, 1);
- if (character > 0)
- lua_pushboolean(L, obj->ProcessTextInput((char)character));
- else if (text != NULL)
- lua_pushboolean(L, obj->ProcessTextInput(text));
- else
- Log::Message(Log::LT_WARNING, "Could not process text input on context '%s'.", obj->GetName().c_str());
- return 1;
- }
- // getters
- int ContextGetAttrdimensions(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- Vector2i* dim = new Vector2i(cont->GetDimensions());
- LuaType<Vector2i>::push(L, dim, true);
- return 1;
- }
- // returns a table of everything
- int ContextGetAttrdocuments(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- RMLUI_CHECK_OBJ(cont);
- ContextDocumentsProxy* cdp = new ContextDocumentsProxy();
- cdp->owner = cont;
- LuaType<ContextDocumentsProxy>::push(L, cdp, true); // does get garbage collected (deleted)
- return 1;
- }
- int ContextGetAttrdp_ratio(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- float dp_ratio = cont->GetDensityIndependentPixelRatio();
- lua_pushnumber(L, dp_ratio);
- return 1;
- }
- int ContextGetAttrfocus_element(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- RMLUI_CHECK_OBJ(cont);
- LuaType<Element>::push(L, cont->GetFocusElement());
- return 1;
- }
- int ContextGetAttrhover_element(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- RMLUI_CHECK_OBJ(cont);
- LuaType<Element>::push(L, cont->GetHoverElement());
- return 1;
- }
- int ContextGetAttrname(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- RMLUI_CHECK_OBJ(cont);
- lua_pushstring(L, cont->GetName().c_str());
- return 1;
- }
- int ContextGetAttrroot_element(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- RMLUI_CHECK_OBJ(cont);
- LuaType<Element>::push(L, cont->GetRootElement());
- return 1;
- }
- // setters
- int ContextSetAttrdimensions(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- RMLUI_CHECK_OBJ(cont);
- Vector2i* dim = LuaType<Vector2i>::check(L, 2);
- cont->SetDimensions(*dim);
- return 0;
- }
- int ContextSetAttrdp_ratio(lua_State* L)
- {
- Context* cont = LuaType<Context>::check(L, 1);
- RMLUI_CHECK_OBJ(cont);
- lua_Number dp_ratio = luaL_checknumber(L, 2);
- cont->SetDensityIndependentPixelRatio((float)dp_ratio);
- return 0;
- }
- RegType<Context> ContextMethods[] = {
- RMLUI_LUAMETHOD(Context, AddEventListener),
- RMLUI_LUAMETHOD(Context, CreateDocument),
- RMLUI_LUAMETHOD(Context, LoadDocument),
- RMLUI_LUAMETHOD(Context, Render),
- RMLUI_LUAMETHOD(Context, UnloadAllDocuments),
- RMLUI_LUAMETHOD(Context, UnloadDocument),
- RMLUI_LUAMETHOD(Context, Update),
- RMLUI_LUAMETHOD(Context, OpenDataModel),
- // todo: CloseDataModel
- RMLUI_LUAMETHOD(Context, ProcessMouseMove),
- RMLUI_LUAMETHOD(Context, ProcessMouseButtonDown),
- RMLUI_LUAMETHOD(Context, ProcessMouseButtonUp),
- RMLUI_LUAMETHOD(Context, ProcessMouseWheel),
- RMLUI_LUAMETHOD(Context, ProcessMouseLeave),
- RMLUI_LUAMETHOD(Context, IsMouseInteracting),
- RMLUI_LUAMETHOD(Context, ProcessKeyDown),
- RMLUI_LUAMETHOD(Context, ProcessKeyUp),
- RMLUI_LUAMETHOD(Context, ProcessTextInput),
- {nullptr, nullptr},
- };
- luaL_Reg ContextGetters[] = {
- RMLUI_LUAGETTER(Context, dimensions),
- RMLUI_LUAGETTER(Context, documents),
- RMLUI_LUAGETTER(Context, dp_ratio),
- RMLUI_LUAGETTER(Context, focus_element),
- RMLUI_LUAGETTER(Context, hover_element),
- RMLUI_LUAGETTER(Context, name),
- RMLUI_LUAGETTER(Context, root_element),
- {nullptr, nullptr},
- };
- luaL_Reg ContextSetters[] = {
- RMLUI_LUASETTER(Context, dimensions),
- RMLUI_LUASETTER(Context, dp_ratio),
- {nullptr, nullptr},
- };
- RMLUI_LUATYPE_DEFINE(Context)
- } // namespace Lua
- } // namespace Rml
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