Document.h 2.3 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_LUA_DOCUMENT_H
  29. #define RMLUI_LUA_DOCUMENT_H
  30. #include <RmlUi/Core/ElementDocument.h>
  31. #include <RmlUi/Lua/IncludeLua.h>
  32. #include <RmlUi/Lua/LuaType.h>
  33. namespace Rml {
  34. namespace Lua {
  35. typedef ElementDocument Document;
  36. template <>
  37. void ExtraInit<Document>(lua_State* L, int metatable_index);
  38. // methods
  39. int DocumentPullToFront(lua_State* L, Document* obj);
  40. int DocumentPushToBack(lua_State* L, Document* obj);
  41. int DocumentShow(lua_State* L, Document* obj);
  42. int DocumentHide(lua_State* L, Document* obj);
  43. int DocumentClose(lua_State* L, Document* obj);
  44. int DocumentCreateElement(lua_State* L, Document* obj);
  45. int DocumentCreateTextNode(lua_State* L, Document* obj);
  46. // getters
  47. int DocumentGetAttrtitle(lua_State* L);
  48. int DocumentGetAttrcontext(lua_State* L);
  49. // setters
  50. int DocumentSetAttrtitle(lua_State* L);
  51. extern RegType<Document> DocumentMethods[];
  52. extern luaL_Reg DocumentGetters[];
  53. extern luaL_Reg DocumentSetters[];
  54. RMLUI_LUATYPE_DECLARE(Document)
  55. } // namespace Lua
  56. } // namespace Rml
  57. #endif