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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "LuaDocumentElementInstancer.h"
- #include "LuaEventListenerInstancer.h"
- #include "LuaPlugin.h"
- #include <RmlUi/Core/Core.h>
- #include <RmlUi/Core/FileInterface.h>
- #include <RmlUi/Core/Log.h>
- #include <RmlUi/Lua/Interpreter.h>
- #include <RmlUi/Lua/LuaType.h>
- namespace Rml {
- namespace Lua {
- static int ErrorHandler(lua_State* L)
- {
- const char* msg = lua_tostring(L, 1);
- if (msg == NULL)
- {
- if (luaL_callmeta(L, 1, "__tostring") && lua_type(L, -1) == LUA_TSTRING)
- return 1;
- else
- msg = lua_pushfstring(L, "(error object is a %s value)", luaL_typename(L, 1));
- }
- luaL_traceback(L, L, msg, 1);
- return 1;
- }
- static bool LuaCall(lua_State* L, int nargs, int nresults)
- {
- int errfunc = -2 - nargs;
- lua_pushcfunction(L, ErrorHandler);
- lua_insert(L, errfunc);
- if (lua_pcall(L, nargs, nresults, errfunc) != LUA_OK)
- {
- Log::Message(Log::LT_WARNING, "%s", lua_tostring(L, -1));
- lua_pop(L, 2);
- return false;
- }
- lua_remove(L, -1 - nresults);
- return true;
- }
- lua_State* Interpreter::GetLuaState()
- {
- return LuaPlugin::GetLuaState();
- }
- bool Interpreter::LoadFile(const String& file)
- {
- lua_State* L = GetLuaState();
- // use the file interface to get the contents of the script
- FileInterface* file_interface = GetFileInterface();
- FileHandle handle = file_interface->Open(file);
- if (handle == 0)
- {
- Log::Message(Log::LT_WARNING, "LoadFile: Unable to open file: %s", file.c_str());
- return false;
- }
- size_t size = file_interface->Length(handle);
- if (size == 0)
- {
- Log::Message(Log::LT_WARNING, "LoadFile: File is 0 bytes in size: %s", file.c_str());
- return false;
- }
- UniquePtr<char[]> file_contents(new char[size]);
- file_interface->Read(file_contents.get(), size, handle);
- file_interface->Close(handle);
- if (luaL_loadbuffer(L, file_contents.get(), size, ("@" + file).c_str()) != 0)
- {
- Log::Message(Log::LT_WARNING, "%s", lua_tostring(L, -1));
- lua_pop(L, 1);
- return false;
- }
- return LuaCall(L, 0, 0);
- ;
- }
- bool Interpreter::DoString(const String& code, const String& name)
- {
- lua_State* L = GetLuaState();
- return LoadString(code, name) && LuaCall(L, 0, 0);
- }
- bool Interpreter::LoadString(const String& code, const String& name)
- {
- lua_State* L = GetLuaState();
- if (luaL_loadbuffer(L, code.c_str(), code.length(), name.c_str()) != 0)
- {
- Log::Message(Log::LT_WARNING, "%s", lua_tostring(L, -1));
- lua_pop(L, 1);
- return false;
- }
- return true;
- }
- void Interpreter::BeginCall(int funRef)
- {
- lua_State* L = GetLuaState();
- lua_settop(L, 0); // empty stack
- // lua_getref(g_L,funRef);
- lua_rawgeti(L, LUA_REGISTRYINDEX, (int)funRef);
- }
- bool Interpreter::ExecuteCall(int params, int res)
- {
- lua_State* L = GetLuaState();
- return LuaCall(L, params, res);
- }
- void Interpreter::EndCall(int res)
- {
- lua_State* L = GetLuaState();
- lua_pop(L, res);
- }
- } // namespace Lua
- } // namespace Rml
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