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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "LuaDataModel.h"
- #include <RmlUi/Core/Context.h>
- #include <RmlUi/Core/DataModelHandle.h>
- #include <RmlUi/Core/DataVariable.h>
- #include <RmlUi/Lua/Utilities.h>
- #define RMLDATAMODEL "RMLDATAMODEL"
- namespace Rml {
- namespace Lua {
- namespace luabind {
- #if LUA_VERSION_NUM < 503
- static void lua_reverse(lua_State* L, int a, int b)
- {
- for (; a < b; ++a, --b)
- {
- lua_pushvalue(L, a);
- lua_pushvalue(L, b);
- lua_replace(L, a);
- lua_replace(L, b);
- }
- }
- void lua_rotate(lua_State* L, int idx, int n)
- {
- int n_elems = 0;
- idx = lua_absindex(L, idx);
- n_elems = lua_gettop(L) - idx + 1;
- if (n < 0)
- {
- n += n_elems;
- }
- if (n > 0 && n < n_elems)
- {
- luaL_checkstack(L, 2, "not enough stack slots available");
- n = n_elems - n;
- lua_reverse(L, idx, idx + n - 1);
- lua_reverse(L, idx + n, idx + n_elems - 1);
- lua_reverse(L, idx, idx + n_elems - 1);
- }
- }
- #endif
- using call_t = Rml::Function<void(void)>;
- inline int errhandler(lua_State* L)
- {
- const char* msg = lua_tostring(L, 1);
- if (msg == NULL)
- {
- if (luaL_callmeta(L, 1, "__tostring") && lua_type(L, -1) == LUA_TSTRING)
- return 1;
- else
- msg = lua_pushfstring(L, "(error object is a %s value)", luaL_typename(L, 1));
- }
- luaL_traceback(L, L, msg, 1);
- return 1;
- }
- inline void errfunc(const char* msg)
- {
- Log::Message(Log::LT_WARNING, "%s", msg);
- }
- inline int function_call(lua_State* L)
- {
- call_t& f = *(call_t*)lua_touserdata(L, 1);
- f();
- return 0;
- }
- inline bool invoke(lua_State* L, call_t f, int argn = 0)
- {
- if (!lua_checkstack(L, 3))
- {
- errfunc("stack overflow");
- lua_pop(L, argn);
- return false;
- }
- lua_pushcfunction(L, errhandler);
- lua_pushcfunction(L, function_call);
- lua_pushlightuserdata(L, &f);
- lua_rotate(L, -argn - 3, 3);
- if (lua_pcall(L, 1 + argn, 0, lua_gettop(L) - argn - 2) != LUA_OK)
- {
- errfunc(lua_tostring(L, -1));
- lua_pop(L, 2);
- return false;
- }
- lua_pop(L, 1);
- return true;
- }
- } // namespace luabind
- class LuaScalarDef;
- class LuaTableDef;
- struct LuaDataModel {
- DataModelConstructor constructor;
- DataModelHandle handle;
- lua_State* dataL;
- LuaScalarDef* scalarDef;
- LuaTableDef* tableDef;
- int top;
- };
- class LuaTableDef : public VariableDefinition {
- public:
- LuaTableDef(const struct LuaDataModel* model);
- bool Get(void* ptr, Variant& variant) override;
- bool Set(void* ptr, const Variant& variant) override;
- int Size(void* ptr) override;
- DataVariable Child(void* ptr, const DataAddressEntry& address) override;
- protected:
- const struct LuaDataModel* model;
- };
- class LuaScalarDef final : public LuaTableDef {
- public:
- LuaScalarDef(const struct LuaDataModel* model);
- DataVariable Child(void* ptr, const DataAddressEntry& address) override;
- };
- LuaTableDef::LuaTableDef(const struct LuaDataModel* model) : VariableDefinition(DataVariableType::Scalar), model(model) {}
- bool LuaTableDef::Get(void* ptr, Variant& variant)
- {
- lua_State* L = model->dataL;
- if (!L)
- return false;
- int id = (int)(intptr_t)ptr;
- GetVariant(L, id, &variant);
- return true;
- }
- bool LuaTableDef::Set(void* ptr, const Variant& variant)
- {
- int id = (int)(intptr_t)ptr;
- lua_State* L = model->dataL;
- if (!L)
- return false;
- PushVariant(L, &variant);
- lua_replace(L, id);
- return true;
- }
- static int lLuaTableDefSize(lua_State* L)
- {
- lua_pushinteger(L, luaL_len(L, 1));
- return 1;
- }
- static int lLuaTableDefChild(lua_State* L)
- {
- lua_gettable(L, 1);
- return 1;
- }
- int LuaTableDef::Size(void* ptr)
- {
- lua_State* L = model->dataL;
- if (!L)
- return 0;
- int id = (int)(intptr_t)ptr;
- if (lua_type(L, id) != LUA_TTABLE)
- {
- return 0;
- }
- if (!lua_checkstack(L, 4))
- {
- return 0;
- }
- lua_pushcfunction(L, lLuaTableDefSize);
- lua_pushvalue(L, id);
- if (LUA_OK != lua_pcall(L, 1, 1, 0))
- {
- lua_pop(L, 1);
- return 0;
- }
- int size = (int)lua_tointeger(L, -1);
- lua_pop(L, 1);
- return size;
- }
- DataVariable LuaTableDef::Child(void* ptr, const DataAddressEntry& address)
- {
- lua_State* L = model->dataL;
- if (!L)
- return DataVariable{};
- int id = (int)(intptr_t)ptr;
- if (lua_type(L, id) != LUA_TTABLE)
- {
- return DataVariable{};
- }
- if (!lua_checkstack(L, 4))
- {
- return DataVariable{};
- }
- lua_pushcfunction(L, lLuaTableDefChild);
- lua_pushvalue(L, id);
- if (address.index == -1)
- {
- lua_pushlstring(L, address.name.data(), address.name.size());
- }
- else
- {
- lua_pushinteger(L, (lua_Integer)address.index + 1);
- }
- if (LUA_OK != lua_pcall(L, 2, 1, 0))
- {
- lua_pop(L, 1);
- return DataVariable{};
- }
- return DataVariable(model->tableDef, (void*)(intptr_t)lua_gettop(L));
- }
- LuaScalarDef::LuaScalarDef(const struct LuaDataModel* model) : LuaTableDef(model) {}
- DataVariable LuaScalarDef::Child(void* ptr, const DataAddressEntry& address)
- {
- lua_State* L = model->dataL;
- if (!L)
- return DataVariable{};
- lua_settop(L, model->top);
- return LuaTableDef::Child(ptr, address);
- }
- static void BindVariable(struct LuaDataModel* D, lua_State* L)
- {
- lua_State* dataL = D->dataL;
- if (!lua_checkstack(dataL, 4))
- {
- luaL_error(L, "Memory Error");
- }
- int id = lua_gettop(dataL) + 1;
- D->top = id;
- // L top : key value
- lua_xmove(L, dataL, 1); // move value to dataL with index(id)
- lua_pushvalue(L, -1); // dup key
- lua_xmove(L, dataL, 1);
- lua_pushinteger(dataL, id);
- lua_rawset(dataL, 1);
- const char* key = lua_tostring(L, -1);
- if (lua_type(dataL, D->top) == LUA_TFUNCTION)
- {
- D->constructor.BindEventCallback(key, [=](DataModelHandle, Event& event, const VariantList& varlist) {
- lua_pushvalue(dataL, id);
- lua_xmove(dataL, L, 1);
- luabind::invoke(
- L,
- [&]() {
- LuaType<Event>::push(L, &event, false);
- for (auto const& variant : varlist)
- {
- PushVariant(L, &variant);
- }
- lua_call(L, (int)varlist.size() + 1, 0);
- },
- 1);
- });
- }
- else
- {
- D->constructor.BindCustomDataVariable(key, DataVariable(D->scalarDef, (void*)(intptr_t)id));
- }
- }
- static int getId(lua_State* L, lua_State* dataL)
- {
- lua_pushvalue(dataL, 1);
- lua_xmove(dataL, L, 1);
- lua_pushvalue(L, 2);
- lua_rawget(L, -2);
- if (lua_type(L, -1) != LUA_TNUMBER)
- {
- luaL_error(L, "DataModel has no key : %s", lua_tostring(L, 2));
- }
- int id = (int)lua_tointeger(L, -1);
- lua_pop(L, 2);
- return id;
- }
- static int lDataModelGet(lua_State* L)
- {
- struct LuaDataModel* D = (struct LuaDataModel*)lua_touserdata(L, 1);
- lua_State* dataL = D->dataL;
- if (dataL == nullptr)
- luaL_error(L, "DataModel closed");
- int id = getId(L, dataL);
- lua_pushvalue(dataL, id);
- lua_xmove(dataL, L, 1);
- return 1;
- }
- static int lDataModelSet(lua_State* L)
- {
- struct LuaDataModel* D = (struct LuaDataModel*)lua_touserdata(L, 1);
- lua_State* dataL = D->dataL;
- if (dataL == NULL)
- luaL_error(L, "DataModel released");
- lua_settop(dataL, D->top);
- lua_pushvalue(L, 2);
- lua_xmove(L, dataL, 1);
- lua_rawget(dataL, 1);
- if (lua_type(dataL, -1) == LUA_TNUMBER)
- {
- int id = (int)lua_tointeger(dataL, -1);
- lua_pop(dataL, 1);
- lua_xmove(L, dataL, 1);
- lua_replace(dataL, id);
- D->handle.DirtyVariable(lua_tostring(L, 2));
- return 0;
- }
- lua_pop(dataL, 1);
- BindVariable(D, L);
- return 0;
- }
- bool OpenLuaDataModel(lua_State* L, Context* context, int name_index, int table_index)
- {
- String name = luaL_checkstring(L, name_index);
- luaL_checktype(L, table_index, LUA_TTABLE);
- DataModelConstructor constructor = context->CreateDataModel(name);
- if (!constructor)
- {
- constructor = context->GetDataModel(name);
- if (!constructor)
- {
- return false;
- }
- }
- struct LuaDataModel* D = (struct LuaDataModel*)lua_newuserdata(L, sizeof(*D));
- D->dataL = nullptr;
- D->scalarDef = nullptr;
- D->tableDef = nullptr;
- D->constructor = constructor;
- D->handle = constructor.GetModelHandle();
- D->scalarDef = new LuaScalarDef(D);
- D->tableDef = new LuaTableDef(D);
- D->dataL = lua_newthread(L);
- D->top = 1;
- lua_newtable(D->dataL);
- lua_pushnil(L);
- while (lua_next(L, table_index) != 0)
- {
- BindVariable(D, L);
- }
- lua_setuservalue(L, -2);
- if (luaL_newmetatable(L, RMLDATAMODEL))
- {
- luaL_Reg l[] = {
- {"__index", lDataModelGet},
- {"__newindex", lDataModelSet},
- {nullptr, nullptr},
- };
- luaL_setfuncs(L, l, 0);
- }
- lua_setmetatable(L, -2);
- return true;
- }
- // If you create all the Data Models from lua, you can store these LuaDataModel objects in a table,
- // and call CloseLuaDataModel for each after Context released.
- // We don't put it in __gc, becuase LuaDataModel can be free before DataModel if you are not careful.
- // scalarDef will free by CloseLuaDataModel, but DataModel need it.
- void CloseLuaDataModel(lua_State* L)
- {
- luaL_checkudata(L, -1, RMLDATAMODEL);
- struct LuaDataModel* D = (struct LuaDataModel*)lua_touserdata(L, -1);
- D->dataL = nullptr;
- D->top = 0;
- delete D->scalarDef;
- D->scalarDef = nullptr;
- delete D->tableDef;
- D->tableDef = nullptr;
- lua_pushnil(L);
- lua_setuservalue(L, -2);
- }
- } // namespace Lua
- } // namespace Rml
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