LuaDocument.cpp 2.0 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "LuaDocument.h"
  29. #include <RmlUi/Core/Stream.h>
  30. #include <RmlUi/Lua/IncludeLua.h>
  31. #include <RmlUi/Lua/Interpreter.h>
  32. namespace Rml {
  33. namespace Lua {
  34. LuaDocument::LuaDocument(const String& tag) : ElementDocument(tag) {}
  35. void LuaDocument::LoadInlineScript(const String& context, const String& source_path, int source_line)
  36. {
  37. String buffer;
  38. buffer += "--";
  39. buffer += source_path;
  40. buffer += ":";
  41. buffer += Rml::ToString(source_line);
  42. buffer += "\n";
  43. buffer += context;
  44. Interpreter::DoString(buffer, buffer);
  45. }
  46. void LuaDocument::LoadExternalScript(const String& source_path)
  47. {
  48. Interpreter::LoadFile(source_path);
  49. }
  50. } // namespace Lua
  51. } // namespace Rml