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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_LUA_VECTOR2I_H
- #define RMLUI_LUA_VECTOR2I_H
- #include <RmlUi/Core/Types.h>
- #include <RmlUi/Lua/IncludeLua.h>
- #include <RmlUi/Lua/LuaType.h>
- namespace Rml {
- namespace Lua {
- template <>
- void ExtraInit<Vector2i>(lua_State* L, int metatable_index);
- int Vector2inew(lua_State* L);
- int Vector2i__mul(lua_State* L);
- int Vector2i__div(lua_State* L);
- int Vector2i__add(lua_State* L);
- int Vector2i__sub(lua_State* L);
- int Vector2i__eq(lua_State* L);
- // getters
- int Vector2iGetAttrx(lua_State* L);
- int Vector2iGetAttry(lua_State* L);
- int Vector2iGetAttrmagnitude(lua_State* L);
- // setters
- int Vector2iSetAttrx(lua_State* L);
- int Vector2iSetAttry(lua_State* L);
- extern RegType<Vector2i> Vector2iMethods[];
- extern luaL_Reg Vector2iGetters[];
- extern luaL_Reg Vector2iSetters[];
- RMLUI_LUATYPE_DECLARE(Vector2i)
- } // namespace Lua
- } // namespace Rml
- #endif
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