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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_BACKENDS_PLATFORM_GLFW_H
- #define RMLUI_BACKENDS_PLATFORM_GLFW_H
- #include <RmlUi/Core/Input.h>
- #include <RmlUi/Core/SystemInterface.h>
- #include <RmlUi/Core/Types.h>
- #include <GLFW/glfw3.h>
- class SystemInterface_GLFW : public Rml::SystemInterface {
- public:
- SystemInterface_GLFW();
- ~SystemInterface_GLFW();
- // Optionally, provide or change the window to be used for setting the mouse cursors and clipboard text.
- void SetWindow(GLFWwindow* window);
- // -- Inherited from Rml::SystemInterface --
- double GetElapsedTime() override;
- void SetMouseCursor(const Rml::String& cursor_name) override;
- void SetClipboardText(const Rml::String& text) override;
- void GetClipboardText(Rml::String& text) override;
- private:
- GLFWwindow* window = nullptr;
- GLFWcursor* cursor_pointer = nullptr;
- GLFWcursor* cursor_cross = nullptr;
- GLFWcursor* cursor_text = nullptr;
- GLFWcursor* cursor_move = nullptr;
- GLFWcursor* cursor_resize = nullptr;
- GLFWcursor* cursor_unavailable = nullptr;
- };
- /**
- Optional helper functions for the GLFW plaform.
- */
- namespace RmlGLFW {
- // The following optional functions are intended to be called from their respective GLFW callback functions. The functions expect arguments passed
- // directly from GLFW, in addition to the RmlUi context to apply the input or sizing event on. The input callbacks return true if the event is
- // propagating, i.e. was not handled by the context.
- bool ProcessKeyCallback(Rml::Context* context, int key, int action, int mods);
- bool ProcessCharCallback(Rml::Context* context, unsigned int codepoint);
- bool ProcessCursorEnterCallback(Rml::Context* context, int entered);
- bool ProcessCursorPosCallback(Rml::Context* context, GLFWwindow* window, double xpos, double ypos, int mods);
- bool ProcessMouseButtonCallback(Rml::Context* context, int button, int action, int mods);
- bool ProcessScrollCallback(Rml::Context* context, double yoffset, int mods);
- void ProcessFramebufferSizeCallback(Rml::Context* context, int width, int height);
- void ProcessContentScaleCallback(Rml::Context* context, float xscale);
- // Converts the GLFW key to RmlUi key.
- Rml::Input::KeyIdentifier ConvertKey(int glfw_key);
- // Converts the GLFW key modifiers to RmlUi key modifiers.
- int ConvertKeyModifiers(int glfw_mods);
- } // namespace RmlGLFW
- #endif
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