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RmlUi_BackwardCompatible
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b1541f5381
Log to console by default on MinGW (#757)
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8 月之前 |
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RmlUi_Vulkan
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7492876298
The great formattening - format all library source code and documents
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2 年之前 |
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CMakeLists.txt
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01fc3c40aa
Add SDL 3 support to all SDL backends
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11 月之前 |
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RmlUi_Backend.h
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7492876298
The great formattening - format all library source code and documents
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2 年之前 |
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RmlUi_Backend_GLFW_GL2.cpp
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836e6c44c9
GLFW backends: Properly convert mouse position to pixel coordinates, see #521
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2 年之前 |
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RmlUi_Backend_GLFW_GL3.cpp
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8559aaf596
Merge branch 'effects' (#594)
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1 年之前 |
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RmlUi_Backend_GLFW_VK.cpp
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8559aaf596
Merge branch 'effects' (#594)
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1 年之前 |
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RmlUi_Backend_SDL_GL2.cpp
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56d1a21c5c
Add high DPI support for SDL 3 backends
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11 月之前 |
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RmlUi_Backend_SDL_GL3.cpp
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56d1a21c5c
Add high DPI support for SDL 3 backends
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11 月之前 |
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RmlUi_Backend_SDL_SDLrenderer.cpp
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56d1a21c5c
Add high DPI support for SDL 3 backends
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11 月之前 |
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RmlUi_Backend_SDL_VK.cpp
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56d1a21c5c
Add high DPI support for SDL 3 backends
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11 月之前 |
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RmlUi_Backend_SFML_GL2.cpp
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b261d161a5
Add SFML 3 support to the SFML backend
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11 月之前 |
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RmlUi_Backend_Win32_GL2.cpp
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284574d72d
Win32 backends: Center window on screen when opening it
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1 年之前 |
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RmlUi_Backend_Win32_VK.cpp
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284574d72d
Win32 backends: Center window on screen when opening it
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1 年之前 |
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RmlUi_Backend_X11_GL2.cpp
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8559aaf596
Merge branch 'effects' (#594)
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1 年之前 |
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RmlUi_Include_GL3.h
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f281c769cf
Add OpenGL3 renderer and backends supporting the GLFW and SDL platforms. Emscripten compilation supported on the SDL/GL3 backend.
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3 年之前 |
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RmlUi_Include_Vulkan.h
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4568762925
Refactor Vulkan includes, avoid warnings on GCC
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1 年之前 |
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RmlUi_Include_Windows.h
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7492876298
The great formattening - format all library source code and documents
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2 年之前 |
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RmlUi_Include_Xlib.h
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7492876298
The great formattening - format all library source code and documents
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2 年之前 |
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RmlUi_Platform_GLFW.cpp
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23b93483c5
Use new GLFW 3.4 cursors when available
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1 年之前 |
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RmlUi_Platform_GLFW.h
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23b93483c5
Use new GLFW 3.4 cursors when available
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1 年之前 |
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RmlUi_Platform_SDL.cpp
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cdff6ad9dc
SDL3 backend: Fix wrong mouse position on Mac with high DPI, see #770
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7 月之前 |
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RmlUi_Platform_SDL.h
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56d1a21c5c
Add high DPI support for SDL 3 backends
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11 月之前 |
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RmlUi_Platform_SFML.cpp
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b261d161a5
Add SFML 3 support to the SFML backend
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11 月之前 |
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RmlUi_Platform_SFML.h
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b261d161a5
Add SFML 3 support to the SFML backend
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11 月之前 |
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RmlUi_Platform_Win32.cpp
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574c78ffeb
Various StringUtilities feature and safety improvements
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1 年之前 |
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RmlUi_Platform_Win32.h
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d2ce1326ce
Add Input Method Editor (IME) support (#541)
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1 年之前 |
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RmlUi_Platform_X11.cpp
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7492876298
The great formattening - format all library source code and documents
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2 年之前 |
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RmlUi_Platform_X11.h
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7492876298
The great formattening - format all library source code and documents
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2 年之前 |
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RmlUi_Renderer_GL2.cpp
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b8fe66672a
Fix compiler warnings for different signed comparisons
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11 月之前 |
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RmlUi_Renderer_GL2.h
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5faedc427b
Refactor render interface: Require compiled geometry, use modern and safer types [breaking change]
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1 年之前 |
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RmlUi_Renderer_GL3.cpp
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a72f0809c4
GL3 renderer: Improve behavior of clip mask operations SetInverse followed by Intersect
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4 月之前 |
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RmlUi_Renderer_GL3.h
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2197b4f0d4
Add ability to provide an offset the viewport (#724)
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10 月之前 |
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RmlUi_Renderer_SDL.cpp
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b8fe66672a
Fix compiler warnings for different signed comparisons
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11 月之前 |
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RmlUi_Renderer_SDL.h
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01fc3c40aa
Add SDL 3 support to all SDL backends
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11 月之前 |
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RmlUi_Renderer_VK.cpp
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b8fe66672a
Fix compiler warnings for different signed comparisons
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11 月之前 |
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RmlUi_Renderer_VK.h
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4568762925
Refactor Vulkan includes, avoid warnings on GCC
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1 年之前 |