Michael Ragazzon a72f0809c4 GL3 renderer: Improve behavior of clip mask operations SetInverse followed by Intersect 4 月之前
..
RmlUi_BackwardCompatible b1541f5381 Log to console by default on MinGW (#757) 8 月之前
RmlUi_Vulkan 7492876298 The great formattening - format all library source code and documents 2 年之前
CMakeLists.txt 01fc3c40aa Add SDL 3 support to all SDL backends 11 月之前
RmlUi_Backend.h 7492876298 The great formattening - format all library source code and documents 2 年之前
RmlUi_Backend_GLFW_GL2.cpp 836e6c44c9 GLFW backends: Properly convert mouse position to pixel coordinates, see #521 2 年之前
RmlUi_Backend_GLFW_GL3.cpp 8559aaf596 Merge branch 'effects' (#594) 1 年之前
RmlUi_Backend_GLFW_VK.cpp 8559aaf596 Merge branch 'effects' (#594) 1 年之前
RmlUi_Backend_SDL_GL2.cpp 56d1a21c5c Add high DPI support for SDL 3 backends 11 月之前
RmlUi_Backend_SDL_GL3.cpp 56d1a21c5c Add high DPI support for SDL 3 backends 11 月之前
RmlUi_Backend_SDL_SDLrenderer.cpp 56d1a21c5c Add high DPI support for SDL 3 backends 11 月之前
RmlUi_Backend_SDL_VK.cpp 56d1a21c5c Add high DPI support for SDL 3 backends 11 月之前
RmlUi_Backend_SFML_GL2.cpp b261d161a5 Add SFML 3 support to the SFML backend 11 月之前
RmlUi_Backend_Win32_GL2.cpp 284574d72d Win32 backends: Center window on screen when opening it 1 年之前
RmlUi_Backend_Win32_VK.cpp 284574d72d Win32 backends: Center window on screen when opening it 1 年之前
RmlUi_Backend_X11_GL2.cpp 8559aaf596 Merge branch 'effects' (#594) 1 年之前
RmlUi_Include_GL3.h f281c769cf Add OpenGL3 renderer and backends supporting the GLFW and SDL platforms. Emscripten compilation supported on the SDL/GL3 backend. 3 年之前
RmlUi_Include_Vulkan.h 4568762925 Refactor Vulkan includes, avoid warnings on GCC 1 年之前
RmlUi_Include_Windows.h 7492876298 The great formattening - format all library source code and documents 2 年之前
RmlUi_Include_Xlib.h 7492876298 The great formattening - format all library source code and documents 2 年之前
RmlUi_Platform_GLFW.cpp 23b93483c5 Use new GLFW 3.4 cursors when available 1 年之前
RmlUi_Platform_GLFW.h 23b93483c5 Use new GLFW 3.4 cursors when available 1 年之前
RmlUi_Platform_SDL.cpp cdff6ad9dc SDL3 backend: Fix wrong mouse position on Mac with high DPI, see #770 7 月之前
RmlUi_Platform_SDL.h 56d1a21c5c Add high DPI support for SDL 3 backends 11 月之前
RmlUi_Platform_SFML.cpp b261d161a5 Add SFML 3 support to the SFML backend 11 月之前
RmlUi_Platform_SFML.h b261d161a5 Add SFML 3 support to the SFML backend 11 月之前
RmlUi_Platform_Win32.cpp 574c78ffeb Various StringUtilities feature and safety improvements 1 年之前
RmlUi_Platform_Win32.h d2ce1326ce Add Input Method Editor (IME) support (#541) 1 年之前
RmlUi_Platform_X11.cpp 7492876298 The great formattening - format all library source code and documents 2 年之前
RmlUi_Platform_X11.h 7492876298 The great formattening - format all library source code and documents 2 年之前
RmlUi_Renderer_GL2.cpp b8fe66672a Fix compiler warnings for different signed comparisons 11 月之前
RmlUi_Renderer_GL2.h 5faedc427b Refactor render interface: Require compiled geometry, use modern and safer types [breaking change] 1 年之前
RmlUi_Renderer_GL3.cpp a72f0809c4 GL3 renderer: Improve behavior of clip mask operations SetInverse followed by Intersect 4 月之前
RmlUi_Renderer_GL3.h 2197b4f0d4 Add ability to provide an offset the viewport (#724) 10 月之前
RmlUi_Renderer_SDL.cpp b8fe66672a Fix compiler warnings for different signed comparisons 11 月之前
RmlUi_Renderer_SDL.h 01fc3c40aa Add SDL 3 support to all SDL backends 11 月之前
RmlUi_Renderer_VK.cpp b8fe66672a Fix compiler warnings for different signed comparisons 11 月之前
RmlUi_Renderer_VK.h 4568762925 Refactor Vulkan includes, avoid warnings on GCC 1 年之前