FontFamily.cpp 3.2 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "FontFamily.h"
  29. #include "../../../Include/RmlUi/Core/ComputedValues.h"
  30. #include "../../../Include/RmlUi/Core/Math.h"
  31. #include "FontFace.h"
  32. #include <limits.h>
  33. namespace Rml {
  34. FontFamily::FontFamily(const String& name) : name(name)
  35. {}
  36. FontFamily::~FontFamily()
  37. {
  38. // Multiple face entries may share memory within a single font family, although only one of them owns it. Here we make sure that all the face
  39. // destructors are run before all the memory is released. This way we don't leave any hanging references to invalidated memory.
  40. for (FontFaceEntry& entry : font_faces)
  41. entry.face.reset();
  42. }
  43. // Returns a handle to the most appropriate font in the family, at the correct size.
  44. FontFaceHandleDefault* FontFamily::GetFaceHandle(Style::FontStyle style, Style::FontWeight weight, int size)
  45. {
  46. int best_dist = INT_MAX;
  47. FontFace* matching_face = nullptr;
  48. for (size_t i = 0; i < font_faces.size(); i++)
  49. {
  50. FontFace* face = font_faces[i].face.get();
  51. if (face->GetStyle() == style)
  52. {
  53. const int dist = Math::AbsoluteValue((int)face->GetWeight() - (int)weight);
  54. if (dist == 0)
  55. {
  56. // Direct match for weight, break the loop early.
  57. matching_face = face;
  58. break;
  59. }
  60. else if (dist < best_dist)
  61. {
  62. // Best match so far for weight, store the face and dist.
  63. matching_face = face;
  64. best_dist = dist;
  65. }
  66. }
  67. }
  68. if (!matching_face)
  69. return nullptr;
  70. return matching_face->GetHandle(size, true);
  71. }
  72. // Adds a new face to the family.
  73. FontFace* FontFamily::AddFace(FontFaceHandleFreetype ft_face, Style::FontStyle style, Style::FontWeight weight, UniquePtr<byte[]> face_memory)
  74. {
  75. auto face = MakeUnique<FontFace>(ft_face, style, weight);
  76. FontFace* result = face.get();
  77. font_faces.push_back(FontFaceEntry{std::move(face), std::move(face_memory)});
  78. return result;
  79. }
  80. void FontFamily::ReleaseFontResources()
  81. {
  82. for (auto& entry : font_faces)
  83. entry.face->ReleaseFontResources();
  84. }
  85. } // namespace Rml