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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_CORE_LAYOUTBLOCKBOXSPACE_H
- #define RMLUI_CORE_LAYOUTBLOCKBOXSPACE_H
- #include "../../Include/RmlUi/Core/StyleTypes.h"
- #include "../../Include/RmlUi/Core/Types.h"
- namespace Rml {
- class Element;
- class LayoutBlockBox;
- /**
- Each block box has a space object for managing the space occupied by its floating elements, and those of its
- ancestors as relevant.
- @author Peter Curry
- */
- class LayoutBlockBoxSpace
- {
- public:
- LayoutBlockBoxSpace(LayoutBlockBox* parent);
- ~LayoutBlockBoxSpace();
- /// Imports boxes from another block into this space.
- /// @param[in] space The space to import boxes from.
- void ImportSpace(const LayoutBlockBoxSpace& space);
- /// Generates the position for a box of a given size within our block box.
- /// @param[out] box_position The generated position for the box.
- /// @param[out] box_width The available width for the box.
- /// @param[in] cursor The ideal vertical position for the box.
- /// @param[in] dimensions The minimum available space required for the box.
- void PositionBox(Vector2f& box_position, float& box_width, float cursor, Vector2f dimensions) const;
- /// Generates and sets the position for a floating box of a given size within our block box. The element's box
- /// is then added into our list of floating boxes.
- /// @param[in] cursor The ideal vertical position for the box.
- /// @param[in] element The element to position.
- /// @return The offset of the bottom outer edge of the element.
- float PositionBox(float cursor, Element* element);
- /// Determines the appropriate vertical position for an object that is choosing to clear floating elements to
- /// the left or right (or both).
- /// @param[in] cursor The ideal vertical position.
- /// @param[in] clear_property The value of the clear property of the clearing object.
- /// @return The appropriate vertical position for the clearing object.
- float ClearBoxes(float cursor, Style::Clear clear_property) const;
- /// Returns the top-left corner of the boxes within the space.
- /// @return The space's offset.
- Vector2f GetOffset() const;
- /// Returns the dimensions of the boxes within the space.
- /// @return The space's dimensions.
- Vector2f GetDimensions() const;
- void* operator new(size_t size);
- void operator delete(void* chunk, size_t size);
- private:
- enum AnchorEdge
- {
- LEFT = 0,
- RIGHT = 1,
- NUM_ANCHOR_EDGES = 2
- };
- /// Generates the position for an arbitrary box within our space layout, floated against either the left or
- /// right edge.
- /// @param box_position[out] The generated position for the box.
- /// @param cursor[in] The ideal vertical position for the box.
- /// @param dimensions[in] The size of the box to place.
- /// @return The maximum width at the box position.
- float PositionBox(Vector2f& box_position, float cursor, Vector2f dimensions, Style::Float float_property = Style::Float::None) const;
- struct SpaceBox
- {
- SpaceBox();
- SpaceBox(Vector2f offset, Vector2f dimensions);
- Vector2f offset;
- Vector2f dimensions;
- };
- using SpaceBoxList = Vector< SpaceBox >;
- // Our block-box parent.
- LayoutBlockBox* parent;
- // The boxes floating in our space.
- SpaceBoxList boxes[NUM_ANCHOR_EDGES];
- // The offset and dimensions of the boxes added specifically into this space.
- Vector2f offset;
- Vector2f dimensions;
- };
- } // namespace Rml
- #endif
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