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@@ -1454,10 +1454,6 @@ void GameEngine::on_unit_died(const Engine::Core::UnitDiedEvent &event) {
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m_entity_cache.enemy_barracks_alive = (m_entity_cache.enemy_barracks_count > 0);
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m_entity_cache.enemy_barracks_alive = (m_entity_cache.enemy_barracks_count > 0);
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}
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}
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}
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}
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-
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- return {};
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- }
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- return m_commandController->getPatrolFirstWaypoint();
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}
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}
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auto GameEngine::minimap_image() const -> QImage {
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auto GameEngine::minimap_image() const -> QImage {
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