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Add clarifying comment for nation naming in validation script

Co-authored-by: djeada <[email protected]>
copilot-swe-agent[bot] 1 month ago
parent
commit
49fe0ac053
1 changed files with 2 additions and 0 deletions
  1. 2 0
      scripts/validate_shader_config.py

+ 2 - 0
scripts/validate_shader_config.py

@@ -13,6 +13,8 @@ SHADER_DIR = "assets/shaders"
 STYLE_DIR = "render/entity/nations"
 
 NATIONS = {
+    # Maps directory name to nation ID used in shader naming
+    # Note: Carthage uses "carthage" for both (no expansion needed)
     "kingdom": "kingdom_of_iron",
     "roman": "roman_republic",
     "carthage": "carthage"