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@@ -13,6 +13,8 @@ SHADER_DIR = "assets/shaders"
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STYLE_DIR = "render/entity/nations"
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NATIONS = {
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+ # Maps directory name to nation ID used in shader naming
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+ # Note: Carthage uses "carthage" for both (no expansion needed)
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"kingdom": "kingdom_of_iron",
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"roman": "roman_republic",
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"carthage": "carthage"
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