История коммитов

Автор SHA1 Сообщение Дата
  djeada 06e7de1474 implement more detailed lod and formations 1 неделя назад
  djeada b40ba2bf84 Add olive tree support 1 неделя назад
  djeada 1248480587 Fix cavalry selection ring position 3 недель назад
  djeada e735b11fe7 introduce mask id for roman troops shaders 4 недель назад
  copilot-swe-agent[bot] 9c72849c20 Create bow and quiver equipment renderers with registry 1 месяц назад
  djeada c93bf025f3 introduce nation based renderers 1 месяц назад
  copilot-swe-agent[bot] 98c6ea1a67 Replace magic numbers with named constants in render/ directory 1 месяц назад
  djeada df7163b3b3 clang tidy fixes 1 месяц назад
  djeada 7792ba2206 apply clang tidy fixes 1 месяц назад
  djeada 85e0f5814a Fix shader and map loading by adding QRC prefix and complete shader list 1 месяц назад
  copilot-swe-agent[bot] eaf20a06c9 Fix compilation errors in render files - update to use spawnType enum 1 месяц назад
  djeada e0d38d82b6 apply format 1 месяц назад
  djeada 3f2f0c5c93 fix selection ring for cavalery 1 месяц назад
  Adam Djellouli 8678256836 Merge pull request #307 from djeada/copilot/add-fire-camp-rendering-system 1 месяц назад
  djeada 9c5f5c46ee Complete firecamp rendering implementation in backend 1 месяц назад
  djeada 30bdf1a7ee apply format 1 месяц назад
  djeada db4afea64e cleanup render utils 1 месяц назад
  djeada a4feebde5e Fix data race by adding mutex protection for resource maps 1 месяц назад
  djeada 42426f7bd5 apply format 1 месяц назад
  Adam Djellouli 36baf09839 Merge pull request #258 from djeada/copilot/add-rivers-as-terrain-feature 1 месяц назад
  djeada ee0af8bb1e improve river rendering and add bridges 1 месяц назад
  djeada f0ff5dd9ce 🛡️ Add Spearman Unit Type with Dedicated Renderer and Shaders 1 месяц назад
  djeada 946e56215c Add plant renderer system (third biome layer) 1 месяц назад
  djeada 068405ca8c Implement separate archer and knight shaders with distinct material rendering 1 месяц назад
  Adam Djellouli 9f394d009b Update scene_renderer.cpp 1 месяц назад
  copilot-swe-agent[bot] 08debd24ae Add additional renderer-side safety check before calling entity renderers 1 месяц назад
  copilot-swe-agent[bot] 195039c7c4 Add cleanup system to properly remove dead troops 1 месяц назад
  copilot-swe-agent[bot] e739b49940 Eliminate redundant getComponent call for UnitComponent in render loop 2 месяцев назад
  copilot-swe-agent[bot] c119505797 Optimize visibility culling in renderWorld - cache visibility service instance 2 месяцев назад
  djeada f534228d36 Enhance terrain rendering with advanced displacement and material features 2 месяцев назад