copilot-swe-agent[bot]
|
a9b6d8b0c9
Store singleton references to reduce visual noise and function call overhead
|
4 months ago |
copilot-swe-agent[bot]
|
d8c5d3f7ac
Add error reporting infrastructure for initialization and loading failures
|
4 months ago |
copilot-swe-agent[bot]
|
295be5aa62
Implement VictoryService with data-driven victory/defeat configuration
|
4 months ago |
copilot-swe-agent[bot]
|
f599ade703
Add OwnerRegistry service and replace hardcoded ownerId logic
|
4 months ago |
djeada
|
721220eb35
fix couple cpu inefficiencies and add biome to rendering
|
4 months ago |
djeada
|
80e8241e23
implement terrain base
|
4 months ago |
djeada
|
12b6f21791
introduce clang format and run it on all the files
|
4 months ago |
djeada
|
d57f36537a
Implement proper Stop command and remove Cancel button
|
4 months ago |
djeada
|
dc48c527f2
Render: refactor to Backend + DrawQueue; rename renderer -> scene_renderer; add GroundRenderer module and integrate into load/render; update build files and entity renderers
|
4 months ago |
djeada
|
bfde977dd1
group low-level state (runtime, viewport, level, hover) and adjust Q_PROPERTIES; route call sites to grouped structs
|
5 months ago |