Histórico de commits

Autor SHA1 Mensagem Data
  djeada 7792ba2206 apply clang tidy fixes 1 mês atrás
  djeada 85e0f5814a Fix shader and map loading by adding QRC prefix and complete shader list 1 mês atrás
  copilot-swe-agent[bot] eaf20a06c9 Fix compilation errors in render files - update to use spawnType enum 1 mês atrás
  djeada e0d38d82b6 apply format 1 mês atrás
  djeada 3f2f0c5c93 fix selection ring for cavalery 1 mês atrás
  Adam Djellouli 8678256836 Merge pull request #307 from djeada/copilot/add-fire-camp-rendering-system 1 mês atrás
  djeada 9c5f5c46ee Complete firecamp rendering implementation in backend 1 mês atrás
  djeada 30bdf1a7ee apply format 1 mês atrás
  djeada db4afea64e cleanup render utils 1 mês atrás
  djeada a4feebde5e Fix data race by adding mutex protection for resource maps 1 mês atrás
  djeada 42426f7bd5 apply format 1 mês atrás
  Adam Djellouli 36baf09839 Merge pull request #258 from djeada/copilot/add-rivers-as-terrain-feature 1 mês atrás
  djeada ee0af8bb1e improve river rendering and add bridges 1 mês atrás
  djeada f0ff5dd9ce 🛡️ Add Spearman Unit Type with Dedicated Renderer and Shaders 1 mês atrás
  djeada 946e56215c Add plant renderer system (third biome layer) 1 mês atrás
  djeada 068405ca8c Implement separate archer and knight shaders with distinct material rendering 1 mês atrás
  Adam Djellouli 9f394d009b Update scene_renderer.cpp 2 meses atrás
  copilot-swe-agent[bot] 08debd24ae Add additional renderer-side safety check before calling entity renderers 2 meses atrás
  copilot-swe-agent[bot] 195039c7c4 Add cleanup system to properly remove dead troops 2 meses atrás
  copilot-swe-agent[bot] e739b49940 Eliminate redundant getComponent call for UnitComponent in render loop 2 meses atrás
  copilot-swe-agent[bot] c119505797 Optimize visibility culling in renderWorld - cache visibility service instance 2 meses atrás
  djeada f534228d36 Enhance terrain rendering with advanced displacement and material features 2 meses atrás
  djeada 721220eb35 fix couple cpu inefficiencies and add biome to rendering 2 meses atrás
  djeada 124d80d912 improve map rendering 2 meses atrás
  djeada 80e8241e23 implement terrain base 2 meses atrás
  djeada 4933e9ef80 small fixes around ui 2 meses atrás
  djeada 25a027631b improve HUD functionalities and UI 2 meses atrás
  djeada 12b6f21791 introduce clang format and run it on all the files 2 meses atrás
  djeada 32a425d7b7 fix key event propagation 2 meses atrás
  djeada dc48c527f2 Render: refactor to Backend + DrawQueue; rename renderer -> scene_renderer; add GroundRenderer module and integrate into load/render; update build files and entity renderers 2 meses atrás