djeada
|
b96a11ab43
convert to snake case
|
1 месяц назад |
djeada
|
d566aaa747
clang tidy fixes
|
1 месяц назад |
copilot-swe-agent[bot]
|
2d3c58b2ca
Use PascalCase for namespace names
|
1 месяц назад |
copilot-swe-agent[bot]
|
f77615c2dc
Convert all added constants and functions to snake_case
|
1 месяц назад |
copilot-swe-agent[bot]
|
ae0fc81ad6
Add TwoPi constant and replace magic numbers in ground renderers
|
1 месяц назад |
djeada
|
df7163b3b3
clang tidy fixes
|
1 месяц назад |
djeada
|
7792ba2206
apply clang tidy fixes
|
1 месяц назад |
djeada
|
30bdf1a7ee
apply format
|
1 месяц назад |
djeada
|
db4afea64e
cleanup render utils
|
1 месяц назад |
djeada
|
f0ff5dd9ce
🛡️ Add Spearman Unit Type with Dedicated Renderer and Shaders
|
1 месяц назад |
copilot-swe-agent[bot]
|
7b591f2ea5
Add edge padding to prevent biome objects spawning near map edges
|
1 месяц назад |
copilot-swe-agent[bot]
|
acd83d4242
Add fog of war visibility filtering for pine trees
|
1 месяц назад |
djeada
|
678105c32a
apply format
|
1 месяц назад |
djeada
|
946e56215c
Add plant renderer system (third biome layer)
|
1 месяц назад |