djeada
|
c93bf025f3
introduce nation based renderers
|
1 month ago |
djeada
|
b96a11ab43
convert to snake case
|
1 month ago |
djeada
|
58c2fd7995
apply format
|
1 month ago |
copilot-swe-agent[bot]
|
9227d45276
Make OpenGL pipeline shutdown defensive against missing context
|
1 month ago |
copilot-swe-agent[bot]
|
d28d7418e7
Add explicit OpenGL cleanup before QML engine destruction
|
1 month ago |
copilot-swe-agent[bot]
|
d49dd940f9
Fix segfault at exit by properly parenting Qt objects
|
1 month ago |
djeada
|
d566aaa747
clang tidy fixes
|
1 month ago |
copilot-swe-agent[bot]
|
4de53aa237
Add FormationPlanner include to game_engine.cpp
|
1 month ago |
copilot-swe-agent[bot]
|
065d4996b2
Rebind input controls to match RTS standards
|
1 month ago |
djeada
|
df7163b3b3
clang tidy fixes
|
1 month ago |
djeada
|
7792ba2206
apply clang tidy fixes
|
1 month ago |
djeada
|
85e0f5814a
Fix shader and map loading by adding QRC prefix and complete shader list
|
1 month ago |
Adam Djellouli
|
562495195e
Merge pull request #323 from djeada/copilot/replace-string-identifiers-with-enums
|
1 month ago |
copilot-swe-agent[bot]
|
c013728f0b
Fix compilation errors in app files - update to use spawnType enum
|
1 month ago |
copilot-swe-agent[bot]
|
0e54497254
Add improved error logging for audio initialization
|
1 month ago |
djeada
|
e0d38d82b6
apply format
|
1 month ago |
Adam Djellouli
|
8678256836
Merge pull request #307 from djeada/copilot/add-fire-camp-rendering-system
|
1 month ago |
djeada
|
9c5f5c46ee
Complete firecamp rendering implementation in backend
|
1 month ago |
djeada
|
30bdf1a7ee
apply format
|
1 month ago |
Adam Djellouli
|
314c721a88
Merge branch 'main' into copilot/refine-audio-system-performance
|
1 month ago |
djeada
|
a4feebde5e
Fix data race by adding mutex protection for resource maps
|
1 month ago |
copilot-swe-agent[bot]
|
25a9cf0f4a
Update UI layer to support TroopType enum
|
1 month ago |
copilot-swe-agent[bot]
|
b79e433a85
Add QML integration and UI controls for audio settings
|
1 month ago |
copilot-swe-agent[bot]
|
6bba925538
Fix load to use deserialized terrain and configure all renderers
|
1 month ago |
djeada
|
348c336ea7
fix QTimer issues
|
1 month ago |
djeada
|
4e1f94de8b
apply format
|
1 month ago |
copilot-swe-agent[bot]
|
3ac0b57f87
Add audio resource loading and initial ambient state setup
|
1 month ago |
copilot-swe-agent[bot]
|
4a23182b53
Integrate AudioSystem and AudioEventHandler into game engine
|
1 month ago |
copilot-swe-agent[bot]
|
d8cee4254e
Connect unit selection events to audio and add integration test
|
1 month ago |
copilot-swe-agent[bot]
|
d5fd512980
Fix riverbank not rendering in skirmish mode by adding to SkirmishLoader
|
1 month ago |