Commit History

Author SHA1 Message Date
  djeada c93bf025f3 introduce nation based renderers 1 month ago
  djeada b96a11ab43 convert to snake case 1 month ago
  djeada 58c2fd7995 apply format 1 month ago
  copilot-swe-agent[bot] 9227d45276 Make OpenGL pipeline shutdown defensive against missing context 1 month ago
  copilot-swe-agent[bot] d28d7418e7 Add explicit OpenGL cleanup before QML engine destruction 1 month ago
  copilot-swe-agent[bot] d49dd940f9 Fix segfault at exit by properly parenting Qt objects 1 month ago
  djeada d566aaa747 clang tidy fixes 1 month ago
  copilot-swe-agent[bot] 4de53aa237 Add FormationPlanner include to game_engine.cpp 1 month ago
  copilot-swe-agent[bot] 065d4996b2 Rebind input controls to match RTS standards 1 month ago
  djeada df7163b3b3 clang tidy fixes 1 month ago
  djeada 7792ba2206 apply clang tidy fixes 1 month ago
  djeada 85e0f5814a Fix shader and map loading by adding QRC prefix and complete shader list 1 month ago
  Adam Djellouli 562495195e Merge pull request #323 from djeada/copilot/replace-string-identifiers-with-enums 1 month ago
  copilot-swe-agent[bot] c013728f0b Fix compilation errors in app files - update to use spawnType enum 1 month ago
  copilot-swe-agent[bot] 0e54497254 Add improved error logging for audio initialization 1 month ago
  djeada e0d38d82b6 apply format 1 month ago
  Adam Djellouli 8678256836 Merge pull request #307 from djeada/copilot/add-fire-camp-rendering-system 1 month ago
  djeada 9c5f5c46ee Complete firecamp rendering implementation in backend 1 month ago
  djeada 30bdf1a7ee apply format 1 month ago
  Adam Djellouli 314c721a88 Merge branch 'main' into copilot/refine-audio-system-performance 1 month ago
  djeada a4feebde5e Fix data race by adding mutex protection for resource maps 1 month ago
  copilot-swe-agent[bot] 25a9cf0f4a Update UI layer to support TroopType enum 1 month ago
  copilot-swe-agent[bot] b79e433a85 Add QML integration and UI controls for audio settings 1 month ago
  copilot-swe-agent[bot] 6bba925538 Fix load to use deserialized terrain and configure all renderers 1 month ago
  djeada 348c336ea7 fix QTimer issues 1 month ago
  djeada 4e1f94de8b apply format 1 month ago
  copilot-swe-agent[bot] 3ac0b57f87 Add audio resource loading and initial ambient state setup 1 month ago
  copilot-swe-agent[bot] 4a23182b53 Integrate AudioSystem and AudioEventHandler into game engine 1 month ago
  copilot-swe-agent[bot] d8cee4254e Connect unit selection events to audio and add integration test 1 month ago
  copilot-swe-agent[bot] d5fd512980 Fix riverbank not rendering in skirmish mode by adding to SkirmishLoader 1 month ago