Historial de Commits

Autor SHA1 Mensaje Fecha
  djeada bfa7b41117 apply format hace 2 meses
  djeada 96e6111d25 merge main, fix merge conflicts hace 2 meses
  copilot-swe-agent[bot] 2d218a984e Convert additional camelCase methods to snake_case across render module hace 2 meses
  copilot-swe-agent[bot] 455840f479 Convert camelCase methods and variables to snake_case in game module hace 2 meses
  djeada df13b11112 Fix compilation errors hace 2 meses
  djeada df7163b3b3 clang tidy fixes hace 4 meses
  djeada 6c7cc7c7a3 apply format hace 4 meses
  copilot-swe-agent[bot] 4b77203dd6 Apply code review feedback: noexcept, [[nodiscard]], POD structs, and avoid singleton in hot paths hace 4 meses
  copilot-swe-agent[bot] cbb6454a74 Update environment.cpp to use GameConfig for camera defaults hace 4 meses
  djeada 124d80d912 improve map rendering hace 4 meses
  djeada 25a027631b improve HUD functionalities and UI hace 4 meses
  djeada 12b6f21791 introduce clang format and run it on all the files hace 4 meses
  djeada dc48c527f2 Render: refactor to Backend + DrawQueue; rename renderer -> scene_renderer; add GroundRenderer module and integrate into load/render; update build files and entity renderers hace 4 meses
  djeada 6018676930 improve unit selection and coordination hace 5 meses