Copilot
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 month ago |
copilot-swe-agent[bot]
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22578522e9
Fix failing tests: rain manager state timing and animation test expectations
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2 months ago |
copilot-swe-agent[bot]
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4dad44a450
Fix and improve humanoid renderer - better proportions, snake_case consistency, named constants, shoulder/trap rendering
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2 months ago |
copilot-swe-agent[bot]
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 months ago |
djeada
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1e8514aa75
Fix Carthage shaders not loaded - add healer, horse_archer, horse_spearman to ShaderCache
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2 months ago |
copilot-swe-agent[bot]
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fea043785c
Convert all struct fields to snake_case naming convention
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3 months ago |
copilot-swe-agent[bot]
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dec9b96660
Extract humanoid rendering foundations: types, constants, and animation logic
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3 months ago |
djeada
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af166f624d
fix horse rider double rendering
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3 months ago |