Copilot
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 сар өмнө |
copilot-swe-agent[bot]
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4dad44a450
Fix and improve humanoid renderer - better proportions, snake_case consistency, named constants, shoulder/trap rendering
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2 сар өмнө |
djeada
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bfa7b41117
apply format
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2 сар өмнө |
copilot-swe-agent[bot]
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 сар өмнө |
copilot-swe-agent[bot]
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0123998c87
Convert additional render module methods to snake_case
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2 сар өмнө |
djeada
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1e8514aa75
Fix Carthage shaders not loaded - add healer, horse_archer, horse_spearman to ShaderCache
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2 сар өмнө |
djeada
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4bd1e66db8
apply format
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3 сар өмнө |
copilot-swe-agent[bot]
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fea043785c
Convert all struct fields to snake_case naming convention
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3 сар өмнө |
copilot-swe-agent[bot]
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dec9b96660
Extract humanoid rendering foundations: types, constants, and animation logic
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3 сар өмнө |
djeada
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16d4b07643
Add separate Carthaginian archer armor files with shared helmet support
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3 сар өмнө |
djeada
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e9dde89c89
apply format
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3 сар өмнө |
copilot-swe-agent[bot]
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e4fd9c4a4f
Add compatibility tests verifying pose controller generates same poses as existing system
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3 сар өмнө |