Histórico de commits

Autor SHA1 Mensagem Data
  Adam Djellouli d44b6a32c6 Fix Campaign Loading (#685) 2 meses atrás
  djeada eafd4b6098 fix compilation errors 2 meses atrás
  djeada 96e6111d25 merge main, fix merge conflicts 2 meses atrás
  djeada 9866b02a23 fix compilation errors 2 meses atrás
  copilot-swe-agent[bot] 0123998c87 Convert additional render module methods to snake_case 2 meses atrás
  copilot-swe-agent[bot] 92b2370099 Convert additional camelCase methods and variables to snake_case across game module 2 meses atrás
  djeada 6ce04d0214 Fix compilation errors 2 meses atrás
  copilot-swe-agent[bot] cf48d12d4b Convert final remaining structs to snake_case (ProductionState, SpawnParams, pathfinding) 2 meses atrás
  copilot-swe-agent[bot] 3a703e78bf Convert World and EventManager methods to snake_case 2 meses atrás
  copilot-swe-agent[bot] 8e1eef901b Convert Entity methods and remaining structs to snake_case 2 meses atrás
  djeada c93bf025f3 introduce nation based renderers 3 meses atrás
  djeada df7163b3b3 clang tidy fixes 4 meses atrás
  djeada 85e0f5814a Fix shader and map loading by adding QRC prefix and complete shader list 4 meses atrás
  copilot-swe-agent[bot] 4a1598dde8 Remove backward compatibility, use enums everywhere except external boundaries 4 meses atrás
  copilot-swe-agent[bot] b5e6c5d4af Add SpawnType enum field to UnitComponent and replace string comparisons 4 meses atrás
  djeada e0d38d82b6 apply format 4 meses atrás
  djeada 83925f9d62 fix spawn type being tied to strings instead of enums 4 meses atrás
  djeada db4afea64e cleanup render utils 4 meses atrás
  copilot-swe-agent[bot] b76480538b Fix compilation errors - keep SpawnParams as string, convert at boundaries 4 meses atrás
  copilot-swe-agent[bot] 8a68cec0d0 Add TroopType enum and update core game systems 4 meses atrás
  copilot-swe-agent[bot] a9b6d8b0c9 Store singleton references to reduce visual noise and function call overhead 4 meses atrás
  copilot-swe-agent[bot] d8c5d3f7ac Add error reporting infrastructure for initialization and loading failures 4 meses atrás
  copilot-swe-agent[bot] 295be5aa62 Implement VictoryService with data-driven victory/defeat configuration 4 meses atrás
  copilot-swe-agent[bot] f599ade703 Add OwnerRegistry service and replace hardcoded ownerId logic 4 meses atrás
  djeada 721220eb35 fix couple cpu inefficiencies and add biome to rendering 4 meses atrás
  djeada 80e8241e23 implement terrain base 4 meses atrás
  djeada 12b6f21791 introduce clang format and run it on all the files 4 meses atrás
  djeada d57f36537a Implement proper Stop command and remove Cancel button 4 meses atrás
  djeada dc48c527f2 Render: refactor to Backend + DrawQueue; rename renderer -> scene_renderer; add GroundRenderer module and integrate into load/render; update build files and entity renderers 4 meses atrás
  djeada bfde977dd1 group low-level state (runtime, viewport, level, hover) and adjust Q_PROPERTIES; route call sites to grouped structs 4 meses atrás