Commit History

Author SHA1 Message Date
  djeada 1f83c58dc4 apply format 2 months ago
  Copilot 807bbeeb52 Implement SQLite-based campaign mission progress tracking (#665) 2 months ago
  djeada 2c5caae290 Adjust map preview layout for better fit 2 months ago
  copilot-swe-agent[bot] e1a1d7c7e4 Refactor serialization system to use snake_case naming convention 2 months ago
  djeada 9866b02a23 fix compilation errors 2 months ago
  copilot-swe-agent[bot] 92b2370099 Convert additional camelCase methods and variables to snake_case across game module 2 months ago
  djeada 4bd1e66db8 apply format 3 months ago
  djeada 8d9cde8e48 Add Campaign Mode with database schema, UI, and game integration 3 months ago
  djeada b96a11ab43 convert to snake case 4 months ago
  djeada d566aaa747 clang tidy fixes 4 months ago
  djeada df7163b3b3 clang tidy fixes 4 months ago
  copilot-swe-agent[bot] dc3fe57e40 Add configurable max population for barracks per map 4 months ago
  djeada 9dd91cd17d persistent storage through sqlite 4 months ago
  copilot-swe-agent[bot] 1c6019463b Fix compilation errors - use QVariant header for QVariantList/QVariantMap 4 months ago
  copilot-swe-agent[bot] 8659891f86 Separate Save and Load menus with save slot management UI 4 months ago
  copilot-swe-agent[bot] 3486fa4638 Implement SaveLoadService for game persistence 4 months ago