Commit History

Author SHA1 Message Date
  Copilot 25de7c5b5a Add missing ElephantComponent serialization and campaign/skirmish mode persistence (#796) 2 months ago
  djeada 139500148c improve movement animation 2 months ago
  djeada 21e7ad1bc7 apply format 2 months ago
  copilot-swe-agent[bot] 5e257783b2 Address code review feedback for medium impact fixes 2 months ago
  copilot-swe-agent[bot] a8bf8afef2 Implement medium impact bottleneck fixes 2 months ago
  copilot-swe-agent[bot] 5c9c36f391 Address code review feedback 2 months ago
  copilot-swe-agent[bot] 2cc1dd6525 Add GuardModeComponent serialization support and tests 2 months ago
  djeada 2c5caae290 Adjust map preview layout for better fit 2 months ago
  copilot-swe-agent[bot] e1a1d7c7e4 Refactor serialization system to use snake_case naming convention 2 months ago
  copilot-swe-agent[bot] 6a66602b5b Add serialization for HoldModeComponent, HealerComponent, and CatapultLoadingComponent with tests 2 months ago
  djeada 96e6111d25 merge main, fix merge conflicts 2 months ago
  copilot-swe-agent[bot] 2d218a984e Convert additional camelCase methods to snake_case across render module 2 months ago
  copilot-swe-agent[bot] 92b2370099 Convert additional camelCase methods and variables to snake_case across game module 2 months ago
  djeada 6ce04d0214 Fix compilation errors 2 months ago
  copilot-swe-agent[bot] 3a703e78bf Convert World and EventManager methods to snake_case 2 months ago
  copilot-swe-agent[bot] 8e1eef901b Convert Entity methods and remaining structs to snake_case 2 months ago
  copilot-swe-agent[bot] bb5fca6d49 Convert component usages and selection_system to snake_case 2 months ago
  djeada a126e67c7d Improved healers, catapults and ballista 2 months ago
  djeada c2186646b0 apply format 3 months ago
  Adam Djellouli baaa67e110 Merge pull request #481 from djeada/copilot/add-roman-roads-map-asset 3 months ago
  djeada 712f8d9719 Add dedicated road shader for Roman roads rendering 3 months ago
  djeada 6cc59465fc Add explicit groundType to all map files 3 months ago
  copilot-swe-agent[bot] bf7396bcd4 Add Roman Roads as map asset type analogous to rivers 3 months ago
  copilot-swe-agent[bot] a273093cda Fix serialization to convert NationID enum to/from strings 3 months ago
  djeada c93bf025f3 introduce nation based renderers 3 months ago
  djeada b96a11ab43 convert to snake case 3 months ago
  djeada df7163b3b3 clang tidy fixes 4 months ago
  djeada 2a5647ad28 fix clang-tidy errors 4 months ago
  djeada 85e0f5814a Fix shader and map loading by adding QRC prefix and complete shader list 4 months ago
  copilot-swe-agent[bot] 4a1598dde8 Remove backward compatibility, use enums everywhere except external boundaries 4 months ago