Commit History

Author SHA1 Message Date
  djeada 078816dd33 fix compilation errors 2 months ago
  Adam Djellouli aeda796ea0 tmp (#789) 2 months ago
  djeada cf8dfbaa83 apply format 2 months ago
  Copilot bf4a080221 Apply random jitter to unstuck units when surrounded and pathfinding fails (#783) 2 months ago
  djeada f5069c5f57 fix movement and pathfinding logic 2 months ago
  djeada ebfdd301c3 fix compilation errors 2 months ago
  djeada 139500148c improve movement animation 2 months ago
  djeada 21e7ad1bc7 apply format 2 months ago
  copilot-swe-agent[bot] a8bf8afef2 Implement medium impact bottleneck fixes 2 months ago
  copilot-swe-agent[bot] e4569bac4c Add formation infrastructure with multi-unit formation system 2 months ago
  djeada a6ad9a0154 fix compilation error: 2 months ago
  copilot-swe-agent[bot] 8ab7a81f17 Implement Guard/Defend Mode for units 2 months ago
  copilot-swe-agent[bot] 3a703e78bf Convert World and EventManager methods to snake_case 2 months ago
  copilot-swe-agent[bot] 8e1eef901b Convert Entity methods and remaining structs to snake_case 2 months ago
  copilot-swe-agent[bot] 8a49dc517c Convert remaining camelCase variables to snake_case 2 months ago
  copilot-swe-agent[bot] bb5fca6d49 Convert component usages and selection_system to snake_case 2 months ago
  djeada df7163b3b3 clang tidy fixes 4 months ago
  djeada 7792ba2206 apply clang tidy fixes 4 months ago
  djeada 2a5647ad28 fix clang-tidy errors 4 months ago
  copilot-swe-agent[bot] 63901a1ca8 Fix archer behavior to stop and engage from range 4 months ago
  copilot-swe-agent[bot] 0f3a3c0089 Add velocity reset to direct path cases for consistency 4 months ago
  copilot-swe-agent[bot] 82b9ec7eda Fix velocity not being reset on consecutive move commands 4 months ago
  djeada f0ff5dd9ce 🛡️ Add Spearman Unit Type with Dedicated Renderer and Shaders 4 months ago
  djeada ec4abe8b21 Enhance archer hold mode animation with proper kneeling pose 4 months ago
  copilot-swe-agent[bot] 8d11105a6e Implement Hold Mode for archers with stat boosts and kneeling animation 4 months ago
  copilot-swe-agent[bot] 3b1f43512a Remove debug statements from system, map, unit, and main files 4 months ago
  djeada de4d8c934a improved ai and combat system 4 months ago
  djeada 721220eb35 fix couple cpu inefficiencies and add biome to rendering 4 months ago
  djeada 124d80d912 improve map rendering 4 months ago
  djeada 19681b2d33 comprehensive Building Collision System to prevent troops from pathfinding through buildings 4 months ago