Commit History

作者 SHA1 備註 提交日期
  djeada d566aaa747 clang tidy fixes 1 月之前
  djeada df7163b3b3 clang tidy fixes 1 月之前
  djeada 7792ba2206 apply clang tidy fixes 1 月之前
  djeada 30bdf1a7ee apply format 1 月之前
  djeada db4afea64e cleanup render utils 1 月之前
  djeada a4feebde5e Fix data race by adding mutex protection for resource maps 1 月之前
  copilot-swe-agent[bot] 9503d16618 Fix unsafe mixing of qreal and float in screen coordinates 2 月之前
  djeada 28939fed42 apply format 2 月之前
  djeada fa9f28aad0 Implement soft edge-visibility and footprint calculations 2 月之前
  djeada f534228d36 Enhance terrain rendering with advanced displacement and material features 2 月之前
  djeada 721220eb35 fix couple cpu inefficiencies and add biome to rendering 2 月之前
  djeada 11d17797b3 Clear selection only on right-click when selection is non-empty 2 月之前
  Adam Djellouli 66543b024f Update render/gl/camera.cpp 2 月之前
  Adam Djellouli b8d7726e21 Update render/gl/camera.cpp 2 月之前
  djeada 124d80d912 improve map rendering 2 月之前
  djeada 12b6f21791 introduce clang format and run it on all the files 2 月之前
  djeada 6018676930 improve unit selection and coordination 2 月之前
  copilot-swe-agent[bot] 013b5347c6 Implement complete C++20/Qt6 RTS engine with ECS, OpenGL rendering, and UI systems 2 月之前