تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  djeada d96a19dbfc fix merge conflicts 3 روز پیش
  djeada 6ce04d0214 Fix compilation errors 4 روز پیش
  copilot-swe-agent[bot] 3a703e78bf Convert World and EventManager methods to snake_case 4 روز پیش
  copilot-swe-agent[bot] 8e1eef901b Convert Entity methods and remaining structs to snake_case 4 روز پیش
  copilot-swe-agent[bot] 2e3b5373c6 Convert game/systems methods and parameters to snake_case 4 روز پیش
  copilot-swe-agent[bot] bb5fca6d49 Convert component usages and selection_system to snake_case 4 روز پیش
  djeada b96a11ab43 convert to snake case 1 ماه پیش
  djeada d566aaa747 clang tidy fixes 1 ماه پیش
  djeada df7163b3b3 clang tidy fixes 1 ماه پیش
  djeada 7792ba2206 apply clang tidy fixes 1 ماه پیش
  djeada 85e0f5814a Fix shader and map loading by adding QRC prefix and complete shader list 1 ماه پیش
  copilot-swe-agent[bot] c013728f0b Fix compilation errors in app files - update to use spawnType enum 1 ماه پیش
  djeada 30bdf1a7ee apply format 1 ماه پیش
  djeada db4afea64e cleanup render utils 1 ماه پیش
  djeada 42426f7bd5 apply format 1 ماه پیش
  djeada f0ff5dd9ce 🛡️ Add Spearman Unit Type with Dedicated Renderer and Shaders 1 ماه پیش
  djeada ec4abe8b21 Enhance archer hold mode animation with proper kneeling pose 1 ماه پیش
  copilot-swe-agent[bot] 8d11105a6e Implement Hold Mode for archers with stat boosts and kneeling animation 1 ماه پیش
  copilot-swe-agent[bot] 7d5928bff0 Extend make format to include QML and shader files, add CONTRIBUTING.md 2 ماه پیش
  copilot-swe-agent[bot] 17c6c5ac5d Initial analysis complete - planning format extension for QML and shader files 2 ماه پیش
  copilot-swe-agent[bot] bc1e664909 Add error feedback when troop limit is reached 2 ماه پیش
  copilot-swe-agent[bot] 73723f0142 Add SelectionController and CommandController classes 2 ماه پیش