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cpp
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Standard-of-Iron
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https://github.com/djeada/Standard-of-Iron.git
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ee9ae161be
Branches
Tags
build_system
catapult
copilot/add-cpu-only-match-option
copilot/add-dynamic-map-preview
copilot/add-load-screen-feature
copilot/add-minimap-asset-conversion
copilot/add-rain-weather-system
copilot/add-windows-code-signing
copilot/build-appimage-artifact
copilot/convert-methods-to-snake-case
copilot/convert-methods-to-snake-case-again
copilot/convert-variables-methods-to-snake-case
copilot/fix-camera-flickering-issue
copilot/fix-minimap-issues
copilot/fix-save-restore-mechanism
copilot/improve-combat-system
copilot/improve-flag-banner-design
copilot/improve-melee-animation
copilot/improve-refactor-combat-system
copilot/improve-unit-combat-visuals
copilot/improve-visibility-service-efficiency
copilot/make-windows-builds-self-contained
copilot/refactor-game-engine-file
copilot/refactor-render-to-snake-case
copilot/rework-rts-ai-system
main
Commit History
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Author
SHA1
Message
Date
djeada
ee9ae161be
Drastically improve minimap readability: larger structures, visible roads/mountains, better contrast
1 day ago
djeada
df13b11112
Fix compilation errors
3 days ago
copilot-swe-agent[bot]
0ed41d83d1
Update related files to use snake_case render methods
4 days ago
djeada
06e7de1474
implement more detailed lod and formations
6 days ago