Adam Djellouli
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
Copilot
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c2f25914c7
Add serialization support for missing entity components (#863)
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1 month ago |
Copilot
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25de7c5b5a
Add missing ElephantComponent serialization and campaign/skirmish mode persistence (#796)
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2 months ago |
djeada
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139500148c
improve movement animation
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2 months ago |
djeada
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21e7ad1bc7
apply format
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2 months ago |
copilot-swe-agent[bot]
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5e257783b2
Address code review feedback for medium impact fixes
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2 months ago |
copilot-swe-agent[bot]
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a8bf8afef2
Implement medium impact bottleneck fixes
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2 months ago |
copilot-swe-agent[bot]
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5c9c36f391
Address code review feedback
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2 months ago |
copilot-swe-agent[bot]
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2cc1dd6525
Add GuardModeComponent serialization support and tests
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2 months ago |
djeada
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2c5caae290
Adjust map preview layout for better fit
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2 months ago |
copilot-swe-agent[bot]
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e1a1d7c7e4
Refactor serialization system to use snake_case naming convention
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2 months ago |
copilot-swe-agent[bot]
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6a66602b5b
Add serialization for HoldModeComponent, HealerComponent, and CatapultLoadingComponent with tests
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2 months ago |
djeada
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96e6111d25
merge main, fix merge conflicts
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2 months ago |
copilot-swe-agent[bot]
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 months ago |
copilot-swe-agent[bot]
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92b2370099
Convert additional camelCase methods and variables to snake_case across game module
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2 months ago |
djeada
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6ce04d0214
Fix compilation errors
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2 months ago |
copilot-swe-agent[bot]
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3a703e78bf
Convert World and EventManager methods to snake_case
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2 months ago |
copilot-swe-agent[bot]
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8e1eef901b
Convert Entity methods and remaining structs to snake_case
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2 months ago |
copilot-swe-agent[bot]
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bb5fca6d49
Convert component usages and selection_system to snake_case
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2 months ago |
djeada
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a126e67c7d
Improved healers, catapults and ballista
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2 months ago |
djeada
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c2186646b0
apply format
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3 months ago |
Adam Djellouli
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baaa67e110
Merge pull request #481 from djeada/copilot/add-roman-roads-map-asset
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3 months ago |
djeada
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712f8d9719
Add dedicated road shader for Roman roads rendering
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3 months ago |
djeada
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6cc59465fc
Add explicit groundType to all map files
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3 months ago |
copilot-swe-agent[bot]
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bf7396bcd4
Add Roman Roads as map asset type analogous to rivers
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3 months ago |
copilot-swe-agent[bot]
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a273093cda
Fix serialization to convert NationID enum to/from strings
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3 months ago |
djeada
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c93bf025f3
introduce nation based renderers
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3 months ago |
djeada
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b96a11ab43
convert to snake case
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3 months ago |
djeada
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df7163b3b3
clang tidy fixes
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4 months ago |
djeada
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2a5647ad28
fix clang-tidy errors
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4 months ago |