Copilot
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ea95a7f8e9
Fix Hold mode availability, mixed selection UI logic, and add Heal/Build cursor modes (#721)
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2 месяцев назад |
djeada
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21e7ad1bc7
apply format
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2 месяцев назад |
copilot-swe-agent[bot]
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3c9d0893b3
Implement top 3 CPU bottleneck fixes
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2 месяцев назад |
djeada
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9866b02a23
fix compilation errors
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2 месяцев назад |
copilot-swe-agent[bot]
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92b2370099
Convert additional camelCase methods and variables to snake_case across game module
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2 месяцев назад |
djeada
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6ce04d0214
Fix compilation errors
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2 месяцев назад |
copilot-swe-agent[bot]
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3a703e78bf
Convert World and EventManager methods to snake_case
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2 месяцев назад |
copilot-swe-agent[bot]
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8e1eef901b
Convert Entity methods and remaining structs to snake_case
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2 месяцев назад |
copilot-swe-agent[bot]
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2e3b5373c6
Convert game/systems methods and parameters to snake_case
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2 месяцев назад |
djeada
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d566aaa747
clang tidy fixes
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4 месяцев назад |
djeada
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df7163b3b3
clang tidy fixes
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4 месяцев назад |
djeada
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7792ba2206
apply clang tidy fixes
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4 месяцев назад |
djeada
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2a5647ad28
fix clang-tidy errors
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4 месяцев назад |
djeada
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42426f7bd5
apply format
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4 месяцев назад |
djeada
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f0ff5dd9ce
🛡️ Add Spearman Unit Type with Dedicated Renderer and Shaders
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4 месяцев назад |
djeada
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9dd91cd17d
persistent storage through sqlite
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4 месяцев назад |
copilot-swe-agent[bot]
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b9db7cf323
Optimize troop counting with TroopCountRegistry singleton
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4 месяцев назад |
copilot-swe-agent[bot]
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2595b83b57
Fix troop counting to use individualsPerUnit from TroopConfig
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4 месяцев назад |
copilot-swe-agent[bot]
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0d9633f49f
Add global troop limit enforcement for player and AI production
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4 месяцев назад |
djeada
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de4d8c934a
improved ai and combat system
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4 месяцев назад |
djeada
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721220eb35
fix couple cpu inefficiencies and add biome to rendering
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4 месяцев назад |
djeada
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12b6f21791
introduce clang format and run it on all the files
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4 месяцев назад |
djeada
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32a425d7b7
fix key event propagation
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4 месяцев назад |
djeada
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6018676930
improve unit selection and coordination
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5 месяцев назад |