Commit History

Author SHA1 Message Date
  djeada 9866b02a23 fix compilation errors 2 months ago
  copilot-swe-agent[bot] 92b2370099 Convert additional camelCase methods and variables to snake_case across game module 2 months ago
  Adam Djellouli bde5c2c71a Merge branch 'main' into copilot/refactor-render-to-snake-case 2 months ago
  djeada df13b11112 Fix compilation errors 2 months ago
  copilot-swe-agent[bot] cf48d12d4b Convert final remaining structs to snake_case (ProductionState, SpawnParams, pathfinding) 2 months ago
  copilot-swe-agent[bot] 3a703e78bf Convert World and EventManager methods to snake_case 2 months ago
  copilot-swe-agent[bot] 8e1eef901b Convert Entity methods and remaining structs to snake_case 2 months ago
  copilot-swe-agent[bot] 2e3b5373c6 Convert game/systems methods and parameters to snake_case 2 months ago
  djeada e304bfb9db apply format 3 months ago
  copilot-swe-agent[bot] 644bca2f78 Final code review improvements - fix naming and formatting 3 months ago
  copilot-swe-agent[bot] 37c8e67530 Add nation field to map JSON parsing and barracks rendering 3 months ago
  djeada c93bf025f3 introduce nation based renderers 3 months ago
  djeada b96a11ab43 convert to snake case 3 months ago
  djeada d566aaa747 clang tidy fixes 3 months ago
  copilot-swe-agent[bot] 5d82e15963 Fix: Spawn unselected player entities as neutral instead of skipping 4 months ago
  copilot-swe-agent[bot] 3895388f14 Fix: Skip spawning entities for players not in configuration 4 months ago
  copilot-swe-agent[bot] 351821ee18 Add clarifying comment for team override logic 4 months ago
  copilot-swe-agent[bot] 981f486e85 Fix state reset and alliance binding in Map Select UI 4 months ago
  djeada df7163b3b3 clang tidy fixes 4 months ago
  djeada 7792ba2206 apply clang tidy fixes 4 months ago
  copilot-swe-agent[bot] 4a1598dde8 Remove backward compatibility, use enums everywhere except external boundaries 4 months ago
  djeada 83925f9d62 fix spawn type being tied to strings instead of enums 4 months ago
  copilot-swe-agent[bot] a9b6d8b0c9 Store singleton references to reduce visual noise and function call overhead 4 months ago
  copilot-swe-agent[bot] 115af3dfcb Implement neutral barracks support - core changes 4 months ago
  copilot-swe-agent[bot] dc3fe57e40 Add configurable max population for barracks per map 4 months ago
  copilot-swe-agent[bot] 3b1f43512a Remove debug statements from system, map, unit, and main files 4 months ago
  djeada de4d8c934a improved ai and combat system 4 months ago
  djeada e4de30fbc0 apply format 4 months ago
  copilot-swe-agent[bot] f599ade703 Add OwnerRegistry service and replace hardcoded ownerId logic 4 months ago
  djeada 721220eb35 fix couple cpu inefficiencies and add biome to rendering 4 months ago