Commit History

Author SHA1 Message Date
  Copilot cd3d71ef97 Block hill slopes except at entrance ramps (#708) 2 months ago
  Copilot 6393262ce4 Fix bridge and road height adjustment for unit rendering (#703) 2 months ago
  Adam Djellouli d44b6a32c6 Fix Campaign Loading (#685) 2 months ago
  Copilot d35b9c445e Add troop center and shout functionality on bridges and hills with optimized lookups (#682) 2 months ago
  djeada ebfdd301c3 fix compilation errors 2 months ago
  djeada 139500148c improve movement animation 2 months ago
  djeada 9866b02a23 fix compilation errors 2 months ago
  copilot-swe-agent[bot] 92b2370099 Convert additional camelCase methods and variables to snake_case across game module 2 months ago
  djeada c2186646b0 apply format 3 months ago
  djeada 712f8d9719 Add dedicated road shader for Roman roads rendering 3 months ago
  copilot-swe-agent[bot] bf7396bcd4 Add Roman Roads as map asset type analogous to rivers 3 months ago
  djeada df7163b3b3 clang tidy fixes 4 months ago
  djeada 7792ba2206 apply clang tidy fixes 4 months ago
  Adam Djellouli 8678256836 Merge pull request #307 from djeada/copilot/add-fire-camp-rendering-system 4 months ago
  djeada 9c5f5c46ee Complete firecamp rendering implementation in backend 4 months ago
  djeada db4afea64e cleanup render utils 4 months ago
  copilot-swe-agent[bot] f0407cfc55 Add terrain serialization for rivers, bridges, and biome settings 4 months ago
  copilot-swe-agent[bot] 9e2af60093 Remove unused QDebug includes from files with no debug output 4 months ago
  copilot-swe-agent[bot] 3f948968fc Remove all debug messages from rendering and map systems 4 months ago
  djeada 42426f7bd5 apply format 4 months ago
  djeada ee0af8bb1e improve river rendering and add bridges 4 months ago
  copilot-swe-agent[bot] dc129fd530 Add river terrain feature with rendering and pathfinding support 4 months ago
  copilot-swe-agent[bot] 77d182ab91 Add TerrainService::clear() and ensure complete state reset 4 months ago
  copilot-swe-agent[bot] 3b1f43512a Remove debug statements from system, map, unit, and main files 4 months ago
  djeada fa9f28aad0 Implement soft edge-visibility and footprint calculations 4 months ago
  copilot-swe-agent[bot] 96d9dd396d Fix Qt5 build compatibility issues 4 months ago
  djeada 721220eb35 fix couple cpu inefficiencies and add biome to rendering 4 months ago
  djeada 124d80d912 improve map rendering 4 months ago
  djeada 80e8241e23 implement terrain base 4 months ago